Mario
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Mario
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Thanks for your effort, Alex! Unfortunately there was a misunderstanding regarding the spots in Atlans. The gens server was not loaded with the tweaks when you did the testing, so the observations are all correct now. Sorry for the confusion and we appreciate your effort. As for the other spots, as follows: 1. "davias1: 160 35 - spots way to close, can be farmed both at same time, i'd remove one" -> spot removed 2. "dungeon3: 4 125 - i think spot is pushed way to much in wall" -> correct and accessible coordinates, spot ok 7. "lt6: 30 40 - i would move this to 32 34 to make minimap more clean" -> spot moved to 8 25 8. "lt7:15 128 - bad spot design, because of the dragon head - i would move it or remove it" -> spot removed For your work, 40 credits will be awarded. Thanks, Mario
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Hello Relax, Thanks for your implication! Regarding your issue with the Firedeath Orb for Gun Crusher, we will have a look into and come up with an update as soon as possible. For the other issues mentioned by you, as we already mentioned on Discord, no drop was configured yet so please don't take into consideration any of it until further announcement. Thanks, Mario
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Mario started following [Boss] Nightmare and [Boss] God of Darkness
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God of Darkness - Warden of the Underworld Lore Location & Schedule The boss can be found in Swamp of Dark - in his room that is reached by entering the Boss Gates located at {12, 159} and {242, 90}. It will respawn between 5 and 8 hours after it is killed. Stats Difficulty Tier: End-Game Health Damage Defense Defense Rate Attack Rate Attack Range Attack Speed 80.000.000 10.000 ~ 12.000 3.000 6.950 10.000 4 1 hit / 1 second Elemental Damage Elemental Defense Elemental Defense Rate Elemental Attack Rate 1.700 ~ 2.300 1.500 1.020 2.900 Skills & Mechanics PRE-FIGHT Water Monster and Swamp Monster must be killed to summon the God. PRE-FIGHT: WATER IMMUNITY Water Monster is immune to damage until the Swamp Monster is defeated. PRE-FIGHT: SPIT Swamp Monster inflicts poison debuff on players in front of him. PRE-FIGHT: BEASTMASTER Swamp Monster summons a bunch of Swamp Beasts that fight alongside him. As long as any summoned beast is alive, Swamp Monster is immune to damage. PRE-FIGHT: RAINFALL Water Monster deals damage by causing a stream of water to pour down on nearby players. PRE-FIGHT: AQUA WAVE Sends a water wave that damages any player hit by it. PRE-FIGHT: HEALING FOUNTAIN Water Monster moves towards his fountain and starts healing himself. FLAME The God strikes its burning weapon on the ground. As soon as the weapon disappears, the ground will split, and flames will come out from the ground, damaging nearby players. DARKNESS Creates a black cloud of darkness that spreads out from its body. Failing to move out of the cloud will cause an instant death to any character. Requirements & Restrictions Only characters over level 1000 can enter the boss room and the recommended level is 1100+. Open-Entry: Anyone can participate in the God of Darkness while he is alive. Boss Type: PvP - PK is enabled and it is free in God of Darkness's room. There is a limit of 10 characters inside the boss zone at any given time. Summon (DL) is not working in the boss zone or Swamp of Dark while the boss is alive. If everyone dies or the 15-minute timer goes down then the boss will reset. Rewards - Reward: 1x Pentagram Emblem + 1x Errtel Emblem + 100x Sphere Upgrade Rune + 40% chance for 1x Frost Soul - 16% chance for 1x Frost Anvil - 20% chance for 1x Silver Heart Soul - 8% chance for 1x Silver Heart Anvil - 6% chance for 1x Socket Necklace Tier 2 - 10% chance for 1x Blood Casting Mold. - Shared Pool of 200 CREDITS & 4000 RUUD per kill. Tips & Tricks To be continued... Credits: Adapted by NewSquad. Information is matching our Zenith server.
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Nightmare - Maya's Worst Dream Lore Location & Schedule The boss can be found in Kanturu Relics - You have to go to the Gateway Machine located at {141, 186} to enter the Refinery Tower. It will respawn every 8 hours after it is killed. Stats Difficulty Tier: Early-Game Health Damage Defense Defense Rate Attack Rate Attack Range Attack Speed 14.000.000 850 ~ 1.000 3.000 700 2.200 2 1 hit / 1.5 seconds The boss has a Maximum Elemental Defense Rate which means Elemental Damage is useless. Skills & Mechanics PRE-FIGHT: MAYA'S LEFT HAND Defeat Maya's Left Hand to get to the next round. DPS Race - You have 5 minutes to kill 20 monsters & the Hand. PRE-FIGHT: MAYA'S RIGHT HAND Defeat Maya's Right Hand to get to the next round. DPS Race - You have 5 minutes to kill 20 monsters & the Hand. PRE-FIGHT: MAYA'S BOTH HANDS Defeat Maya's Both Hands to get to Nightmare. DPS Race - You have 10 minutes to kill 40 monsters & the Hands. NIGHTMARE The boss will summon 3 rounds of monsters that have to be killed for the boss to be defeated. Requirements & Restrictions There is no restriction on the level to enter the boss room outside of the map level (320+) but the recommended level is 350+. To join the Event, a character must have a Moonstone Ring equipped. The Moonstone Ring can be farmed in Kanturu Relics and it is deleted after entering the boss room. Open-Entry: Anyone can participate in Nightmare while he is alive. Boss Type: PvM - PK is disabled. Characters can join the boss room only at the end of each Nightmare pre-fight round, for 1 minute. Summon (DL) is not working in the boss room. Rewards Hands Reward: To be continued. Nightmare Reward: 1x Talisman of Element Change + 2x TOCA + 20x Gemstone + 70% chance for 1x Sealed Bloodangel Helm - 15% chance for 1x Cracked Bloodangel Item - 15% chance for 1x Exc. Bloodangel Weapon + 50% chance for 20x Bless - 50% chance for 12x Soul. Note: You have a 30% chance to get 1x Early NS Box as an extra reward. You gain 40 CREDITS & 50~75 RUUD per kill. Tips & Tricks To be continued... Credits: Adapted by NewSquad. The information matches our Zenith server.