Jump to content

Patch OBT 5.5.0 - 28.09.2023


rDy

Recommended Posts

  • Administrators

Release date: 28.09.2023 at 19:00 - Small Maintenance needed (ETA 5~15m) and manual game rejoin.

Note: You will need to update your game via Launcher (PlayZenith.exe) - Restart the Launcher to do the update (if you have it open).

Legend:
[FIXED] - Something was fixed/resolved (that wasn't correctly working before OR was bugged/misconfigured/not working as expected).
[ADDED] - Something was added into the game that previously wasn't there (new feature/system/item/command/event/etc.)
[UPDATED] - Something was changed/improved/edited/updated (in most cases if it is not something FIXED or something ADDED then it is UPDATED)
[DOCUMENTED] - This is a PRE-TAG for any of the tags from above, and it means that the fix/addition/update was already UP before the patch but only now made public.

Changelog:

  • [DOCUMENTED] [UPDATED] Reworked monster levels between Ubaid & Cubera Mine to avoid the "level penalty" feature.
  • [DOCUMENTED] [UPDATED] Changed the "no map level" restriction to trigger only when outside safe zones.
    • Note: This should prevent "random" triggers when you move between sub-server maps.
  • [DOCUMENTED] [UPDATED] Tweaked the anti-speed-hack rules on all skills to reduce the false positives.
  • [DOCUMENTED] [FIXED] Combo not triggering with "Death Stab" as the last skill when having very low attack speed.
  • [DOCUMENTED] [FIXED] Not being able to play WoW classic and/or EAC games while having the MU open.
  • [DOCUMENTED] [UPDATED] Changed the IT map Terrain with a new one, hopefully making the IT more playable.
  • [DOCUMENTED] [FIXED] Some Elites are stronger than the rest.
  • [DOCUMENTED] [UPDATED] Nerfed Acheron Guardian monsters HP & Elemental Defense.
  • [DOCUMENTED] [FIXED] Boots/Gloves that are not part of characters Bloodangel sets coming out of Cracked Item mixes.
  • [FIXED] RUUD Shop prices showing incorrect values client-side for MG Conversion Orders, Pentagram Emblem & Errtel Emblem.
  • [UPDATED] Tweaked /market filter to allow posts with "+11", "+15, "+1%", "+3%", etc. as part of item descriptions.
  • [UPDATED] Pandora Pick tooltip to correctly include all maps where Nodes can be farmed.
  • [UPDATED] Magic Stone mix will now show 0 - 1 instead of 0 to have a visual cue that there's always at least 1 Magic Stone created.
    • Note: Info was added as well on the "RED TEXT" from the Mix that there's a minimum of 1x Magic Stone created.
    • Note2: Info related to the usage of higher than 16 ADD items drastically reducing the item value has been added on the "RED TEXT" as well.
  • [UPDATED] Added an auto-fix for "ghost members" from parties that trigger every 20 seconds (in case your party has such a ghost, it will be removed).
  • [UPDATED] Summon is now blocked in Selupan's room since it bugs the summoned characters.
  • [UPDATED] Command Fruits will now automatically change to other random Fruits after they are placed in the Inventory.
  • [FIXED] Corrected the "Upgrade Items" from Chaos Machine to show the new chance for Soul from the last patch (65% instead of 55%).

Part 1 of a bigger Progression/Economy revamp

  • Non-Exc Progression Tweaks:
    • [UPDATED] Non-Exc. BoK+1~2 Set Items & Weapons/Extras can now drop between +0 and +3 (instead of +0 and +4) and have a 13% chance for Luck (instead of 16%).
    • [UPDATED] Non-Exc. BoK+3~4 Set Items & BoK+3 Weapons/Extras can now drop between +0 and +4 (instead of +0 and +3) and have a 20% chance for Luck (instead of 16%).
    • [UPDATED] Non-Exc Bloodangel -> Apocalypse Items can now drop between +0 and +3 (instead of +1 and +5) and have a 10% chance for Luck (instead of 15%) and 2% chance for ADD 4 (instead of 0.5%).
    • [UPDATED] Improved the Non-Exc items drops as follows:
      • BoK+1 Set Items: Monsters between Lv. 19 & 41 (Devias - Worms -> Dungeon 2).
      • BoK+1 Weapons/Extras: Monsters between Lv. 29 & 49 (Devias - Yeti -> Atlans 1 / Dungeon 3 / Lost Tower 1-2).
      • BoK+2 Set Items: Monsters between Lv. 42 & 64 (Atlans 1 / Dungeon 3 / Lost Tower 1-2 -> Atlans 3 / Lost Tower 7).
      • BoK+2 Weapons/Extras: Monsters between Lv. 50 & 83 (Atlans 2 / Lost Tower 3-5 -> Kanturu 1).
      • BoK+3 Set Items: Monsters between Lv. 65 & 81 (Tarkan 1 / Aida 1 -> Icarus).
      • BoK+3 Weapons/Extras: Monsters between Lv. 84 & 125 (Kanturu 2 -> Swamp of Peace / Debenter).
      • BoK+4 Set Items: Monsters between Lv. 82 & 125 (Kanturu 1 -> Debenter).
    • [UPDATED] Silver Medals can now drop from Monsters between Lv. 43 & 71 (Atlans 1 / Dungeon 3 / Lost Tower 1-2 -> Tarkan 1 - Mutants / Aida 1 - Death Trees) instead of Lv 43~91.
    • [UPDATED] Silver Medals now have a 16% chance to drop an item for the class that is dropping it and an 84% chance for a random item.
    • [UPDATED] Silver Medal Items can now drop between +3 and +6 (instead of +4 and +8) and have a 45% chance for Luck (instead of 40%).
    • [UPDATED] Silver Medal drop chance slightly reduced.
    • [UPDATED] Gold Medals can now drop from Monsters between Lv. 72 & 117 (Tarkan 1 - Bloody Wolves / Aida 1 - Forest Orcs -> Vulcanus / Raklion).
    • [UPDATED] Gold Medals now drops BoK+3 Set Items & BoK+3 Weapons/Extras instead of BoK+4 Set Items and BoK+3/BoK+4 Weapons/Extras.
    • [UPDATED] Gold Medals now have a 16% chance to drop an item for the class that is dropping it and an 84% chance for a random item.
    • [UPDATED] Gold Medal Items can now drop between +4 and +7 (instead of +3 and +6) and have a 55% chance for Luck (instead of 50%).
    • [UPDATED] Gold Medals can now also drop Combat Quiver and Elemental Magic Book.
    • [UPDATED] Increased Weapons/Extras drop chance from Silver & Gold Medals from 15% to 22%.

Observation: While the Non-Exc. progression wasn't that bad in our opinion, there were enough things that could have been better, and they should be now.

  • Ancient Items Progression Tweaks:
    • [UPDATED] Box of Ancients will now drop 100% 1x Ancient Item and a 40% chance to drop a 2nd one (instead of 100% 2x Ancient Items).
    • [UPDATED] Box of Ancients Tier drop chance is now split into:
      • 42% - Low Tier Ancient
      • 40% - Mid Tier Ancient
      • 18% - High Tier Ancient
    • [UPDATED] Instead of a 15% chance for Luck on all Ancient Tiers, now each Ancient Tier has its Luck rates as follows:
      • Low Tier Ancient - 70% chance.
      • Mid Tier Ancient - 40% chance.
      • High Tier Ancient - 20% chance.
    • [UPDATED] Low Tier Ancients can now drop between +0 and +5.

Observation: There were way too many Ancients flooding the economy (vs. the demand) as well as being too easy to obtain the "High Tier" Ancients (making the Early NS Box drop look bad). Along with the "Luck" improvements, the Ancients should now be more balanced (Low Tier for Mixes usage, Mid-Tier for Mixes usage - BA included + 1st/cheaper Ancient set as usage, High Tier remaining the goal/aim as final personal usage).

  • Excellent Items Progression Tweaks:
    • [UPDATED] NS Jewel can now be used on Exc. items/shields at least +9 instead of at least +11. 
    • [UPDATED] BoK+1~4 Set Items can now drop with 2~3 options instead of 2~4.
    • [UPDATED] Increased Weapons/Extras drop chance from BoK+1~4 from 10% to 20%.
    • [UPDATED] Improved BoK+1~4 Weapons/Extras option chances.
    • [UPDATED] Lower BoK items now have higher Exc. options chances than the higher BoK items:
      • BoK+1 Set Items: 60% chance for 2 options, 40% chance for 3 options.
      • BoK+2 Set Items: 65% chance for 2 options, 35% chance for 3 options.
      • BoK+3 Set Items: 75% chance for 2 options, 25% chance for 3 options.
      • BoK+4 Set Items: 80% chance for 2 options, 20% chance for 3 options.
      • BoK+1 Weapons/Extras: 30% chance for 1 option, 50% chance for 2 options, 20% chance for 3 options.
      • BoK+2 Weapons/Extras: 39% chance for 1 option, 45% chance for 2 options, 16% chance for 3 options.
      • BoK+3 Weapons/Extras: 50% chance for 1 option, 40% chance for 2 options, 10% chance for 3 options.
      • BoK+4 Weapons/Extras: 63% chance for 1 option, 30% chance for 2 options, 7% chance for 3 options.

Observation: While it felt better to get more & better items from BoKs, there were a few flaws that could have been better and they should be now:
1. Lower BoKs had a low value once the Higher BoKs could be farmed due to having both lower DEF/DMG as well as lower chance for options. Now it should be way more attractive (especially for casuals) to farm the lower BoKs (since you have a chance to drop a higher BoK item with the lower BoK option rates if you're lucky) and it should be easier to finish & use a lower BoK etc. set than a higher one.
2. Too easy to drop set items with 3~4 options along with a minimum of +11 items to use NS Jewel making the NS Jewel have less value as well as flooding the market with "bis" options too early.

  • Events & Rewards Tweaks:
    • Gold Rabbits:
      • Lowered the chance for Reset Fruit Command compared to the rest of the Reset Fruits.
      • Reduced the chance for Fruits to drop from 20% to 12%.
      • Slightly increased the 3x Jewel of Bless drop chance compared to the 2x Jewel of Soul drop chance.
      • Increased the Early NS Box drop chance from 1% to 1.5%.
      • Increased the NS Jewel drop chance from 4% to 5%.
      • Added 15 more Rabbits that will spawn in Atlans (1-3).
    • Death Skeletons:
      • Now there are 2x Death Bones that are spawning on each map.
      • Added 2x Death Bones in Elbeland as well.
      • Teleport CD reduced from 25s to 15s to match the 2x Bones.
      • Reworked the reward as follows:
        • Replaced Magic Backpack drop with 4x Splinter of Armor or 4x Bless of Guardian.
        • Instead of 3x Chaos it will now drop 4x Chaos + 2x Creation.
        • Increased the Early NS Box chance from 20% to 30%.
        • Increased the amount of RUUD dropped from 20~40 to 50~100.
      • The reward is now delivered into Gremory Case (K).
    • White Wizards & Orcs:
      • Added 15x Orcs in Atlans (1-3).
      • Added 1x WW in Lost Tower (1-7).
      • Added 1x WW in Tarkan (1-2).
      • Orcs can now drop 3x Soul instead of 4x Soul.
    • Goldens:
      • BoK+1 Goldens now also have a 15% chance to drop 2x Chaos.
      • BoK+2 Goldens now also have a 15% chance to drop 2x Creation.
      • BoK+3 Goldens now also have a 20% chance to drop 2x Gemstone.
      • BoK+4 Goldens now also have a 20% chance to drop 3x Elemental Rune.
      • BoK+3 Golden Soldiers from Karutan2 are now spawning in Karutan1.
      • GGD from Alkmaar/Ubaid is now spawning in Karutan2.
      • Derkon from Karutan1 is now spawning in Alkmaar.
    • Elite Monsters:
      • Reworked the spawn locations & counts for Elite Monsters as follows:
        • Swamp of Peace: 4x Elite Monsters.
        • Debenter: 3x Elite Monsters.
        • Uruk Mountain: 3x Elite Monsters.
        • Ferea: 4x Elite Monsters.
        • Nars: 4x Elite Monsters.
        • Old Kethothum: 4x Elite Monsters.
        • Nixies Lake: 4x Elite Monsters.
        • Deep Dungeon 1,3,5: 3x Elite Monsters in each Deep Dungeon.
      • Added 10% chance for Mastery Skill Box as part of the reward right from the start (no longer waiting on stage 2 - lvl 800 for it).
      • Added 5.5% chance for Darkangel Soul, 5.5% chance for Holyangel Soul, 2% chance for Darkangel Anvil, and 2% chance for Holyangel Anvil.
      • Chance for Socket Upgrade Note is now 10% instead of 15%.
      • Chance for Fragment of Radiance is now 15% instead of 10%.
      • Chance for the extra Steel of Heaven is now 25% instead of 40%.
      • Added 4x Gemstone as part of the Consumables/Resources extra drop.
      • Instead of a 4% chance for Earring Tier 1 [Left] there's now a 2% chance for Earring Tier 1 [Left] and a 2% chance for Earring Tier 1 [Right].
      • New reward table:
        • 46% chance for 1x Box of Sockets - 10% chance for 1x Mastery Skill Box - 10% chance for 1x Socket Upgrade Note - 15% chance for 1x Fragment of Radiance (1-4) - 5.5% chance for Darkangel Soul - 5.5% chance for Holyangel Soul - 2% chance for Darkangel Anvil - 2% chance for Holyangel Anvil - 2% chance for 1x Earring Tier 1 [Left] - 2% chance for 1x Earring Tier 1 [Right] + 5x Mithril / 10x Elemental Rune / 4x Gemstone / 1x TOCA / 1x Elemental TOCA / 1x Elemental TOL + 25% chance for 1x Steel of Heaven as extra drop.
    • MUUN Monsters:
      • Reworked the spawn locations & counts for MUUN Monsters as follows:
        • Vulcanus: 7x MUUNs.
        • Raklion: 5x MUUNs.
        • Swamp of Peace: 7x MUUNs.
        • Debenter: 4x MUUNs.
        • Uruk Mountain: 4x MUUNs.
        • Ferea: 6x MUUNs.
        • Nars: 5x MUUNs.
        • Old K: 6x MUUNs.
      • Added chance for 1x TOCA as part of the Jewels/Consumables drops.
    • Kundun Illusions:
      • Difficulty buffed.
      • Added 30% chance to drop 1x Blessing of Spirit as an extra reward.
    • Dark Elves:
      • New reward table:
        • 3x Sphere + 10x Bless / 10x Soul / 10x Chaos / 10x Creation / 10x Gemstone / 10x Elemental Rune + 25% chance for an Exc. AA Weapon as an extra drop.
      • Raised the chance for Early NS Box from 15% to 25%.
    • Death King:
      • Boss difficulty highly buffed.
      • New reward table: 
        • 1x Magic Backpack + 10x Creation + 2x Mid/High Tier Ancient + 50% chance for 1x Blessing of Spirit - 50% chance for 1x NS Jewel + 50% chance for 1x Cracked Bloodangel Item as an extra drop.
    • Cursed Dragon:
      • Boss difficulty highly buffed.
      • It is now spawning 3 times per day instead of 2 times per day:
        • 1 time between 02:00 & 07:59
        • 1 time between 10:00 & 15:59
        • 1 time between 18:00 & 23:59
      • New reward table:
        • 1x Fragment of Radiance Slot (1~4) + 20x Elemental Rune + 71% chance for 1x Feather - 29% chance for 1x Crest + 50% chance for 1x TOCA / 50% chance for 1x ETOCA + 70% chance for 1x Sealed Bloodangel Boots/Gloves as extra drop.
    • Nightmare:
      • Boss difficulty buffed.
      • It is now spawning every 8 hours instead of every 12 hours.
      • New reward table:
        • 1x Talisman of Element Change + 2x TOCA + 20x Gemstone + 70% chance for 1x Sealed Bloodangel Helm - 15% chance for 1x Cracked Bloodangel Item - 15% chance for 1x Exc. Bloodangel Weapon + 50% chance for 20x Bless - 50% chance for 12x Soul.
          • Note: Instead of Helm, SMG/EMG is dropping Boots.
    • Kundun:
      • Boss difficulty buffed.
      • It is now spawning 3 times per day instead of 2 times per day:
        • 1 time between 00:00 & 05:59
        • 1 time between 08:00 & 13:59
        • 1 time between 16:00 & 21:59
      • New reward table:
        • 2x High Tier Ancients + 10x Chaos + 1x NS Jewel + 70% chance for 1x Sealed Bloodangel Pants - 15% chance for 1x Cracked Bloodangel Item - 15% chance for 1x Exc. Bloodangel Weapon + 50% chance for 10x Splinter of Armor - 50% chance for 10x Bless of Guardian.
    • Bloody Witch Queen:
      • Boss difficulty slightly buffed.
      • It is now spawning 3 times per day instead of 2 times per day:
        • 1 time between 02:00 & 07:59
        • 1 time between 10:00 & 15:59
        • 1 time between 18:00 & 23:59
      • New reward table:
        • 1x Flame of Condor + 3x ETOL + 50x Elemental Rune + 70% chance for 1x Sealed Bloodangel Armor - 30% chance for 1x Exc. Bloodangel Weapon + 85% chance for 1x Cracked Bloodangel Item - 15% chance for 1x Exc. 380 Weapon + 50% chance for 30x Bless - 50% chance for 15x Creation.
    • Medusa:
      • New reward table:
        • 5x Box of Sockets + 4x ETOCA + 20x Gemstone + 60% chance for 1x Darkangel Soul - 40% chance for 1x Holyangel Soul + 30% chance for 1x Darkangel Anvil - 20% chance for 1x Holyangel Anvil - 20% chance for 1x Earring Tier 1 [Left] - 15% chance for 1x Exc. 380 Weapon - 15% chance for 1x Forefathers Casting Mold + 33% chance for 10x Lapidary Stone - 33% chance for 12x Chaos - 34% chance for 8x Creation. 
    • Selupan:
      • New reward table: 5x Box of Sockets + 4x TOCA + 20x Gemstone + 60% chance for 1x Darkangel Soul - 40% chance for 1x Holyangel Soul + 30% chance for 1x Darkangel Anvil - 20% chance for 1x Holyangel Anvil - 35% chance for 1x Earring Tier 1 [Right] - 15% chance for 1x Forefathers Casting Mold + 33% chance for 10x Lapidary Stone - 33% chance for 12x Chaos - 34% chance for 8x Creation. 
    • Chaos Castle:
      • CC 2 new reward table: 1x Earring Tier 1 [Left] + 15x Elemental Rune + 10x Gemstone.
      • CC 2 Monsters can now drop Creation & Gemstone as well.
      • CC 3 new reward table:
        • 40% chance for 1x Pentagram Tier 3 - 40% chance for 1x Earring Tier 1 [Right] - 20% chance for 1x Forefathers Casting Mold + 10x Creation + 10x Chaos.
      • CC 3 Monsters can now drop Creation, Gemstone & Lapidary Stone as well.
    • Blood Castle:
      • BC 1: Added 100 RUUD for the winners.
      • BC 1 Monsters can now drop Mastery Skill Box (with a slightly lower chance than the BC 2 Monsters).
      • BC 2: Added 150 RUUD for the winners.
      • BC 2 new reward table:
        • 2x Mithril + 4x Elemental Rune + 3x Chaos / 3x Creation.
      • BC 2 Monsters chance to drop Mastery Skill Box increased.
      • BC 2: Increased chance for Early NS Box from 4% to 8%.
      • BC 3: Added 250 RUUD for the winners.
      • BC 3 new reward table:
        • 1x Premium MUUN + 1x TOCA + 4x Lapidary Stones + 3x Gemstone.
      • BC 3: Early Box chances increased: 5% chance for 1x Early NS Box - 3% chance for 1x Mid NS Box.
      • BC 3 Monsters can now drop Exc. Bloodangel / Darkangel OFF-Set Items / Shields.
    • Devil Square:
      • DS 1: Added 50 RUUD as Participation Reward.
      • DS 1 Monsters can now drop the Mastery Skill Box (with a slightly lower chance than the DS 2 Monsters).
      • DS 2: Added 100 RUUD as Participation Reward.
      • DS 2 Participation Reward is now 50% Box of Ancients - 50% 3x Gemstone + 4x Elemental Rune / 3x Chaos / 3x Creation.
      • DS 2 Monsters chance to drop Mastery Skill Box increased.
      • DS 3: Added 150 RUUD as Participation Reward.
      • DS 3 Participation Reward is now 2x Lapidary Stone + 2x Gemstone + 3x Elemental Rune + 30% chance for 1x TOCA / 1x ETOCA / 1x ETOL.
      • DS 3 Monsters can now drop Exc. Bloodangel / Darkangel OFF-Set Items / Shields instead of Socket Upgrade Note.
    • Illusion Temple:
      • IT 1: Added 50 RUUD as Participation Reward.
      • IT 1 Participation Reward is now 3x Gemstone + 2x Creation.
        • Added 10% chance for Early NS Box as part of Participation Reward.
      • IT 1 Winner extra reward is now 7x Bless / 3x Chaos.
      • IT 2: Added 120 RUUD as Participation Reward.
      • IT 2 Participation Reward is now 5x Elemental Rune + 2x Chaos + 25% chance for 1x Condor Flame as extra drop.
        • Added 6.5% chance for Early NS Box & 3.5% chance for Mid NS Box as part of the Participation Reward.
      • IT 2 Winners extra reward is now 3x Elemental Rune + 2x Gemstone.
      • IT 3: Added 220 RUUD as Participation Reward.
      • IT 3 Participation Reward is now 1x Steel of Heaven + 4x Lapidary Stone + 25% chance for 1x Earring Tier 1 [Right] / 1x Forefathers Casting Mold as extra drop.
        • Added 10% chance for Mid NS Box as part of Participation Reward.
      • IT 3 Winners extra reward is now 1x TOCA / 1x ETOCA / 1x ETOL.
    • Doppelganger:
      • DG 1 Silver Chest (everyone) new reward table: 3x Gemstone + 10x Antidotes.
        • Added 60 RUUD as part of the Silver Chest.
      • DG 1 Golden Chest (1 per party): 50% 1x Fragment of Radiance (1~4) - 50% 1x NS Jewel.
      • DG 1 optional PvP reward (1 per last standing party): 1x TOCA.
      • DG 2 Silver Chest (everyone) new reward table: 4x Gemstone + 15x Antidotes + 30% chance for 1x Demon - 20% chance for 1x NS Jewel.
        • Added 120 RUUD as part of the Silver Chest.
      • DG 2 Golden Chest (1 per party): 1x Fragment of Radiance (1~4) + 1x Blessing of Spirit / 1x Talisman of Element Change.
        • Raised the chance for an Early NS Box from Silver Chest (for everyone) from 4% to 8%.
      • DG 2 optional PvP reward (1 per last standing party): 1x TOCA / ETOCA.
      • DG 3 Silver Chest (everyone) new reward table: 5x Gemstone + 15x Sphere Upgrade Rune + 20x Antidotes + 50% chance for 1x Demon.
        • Added 180 RUUD as part of the Silver Chest.
      • DG 3 Golden Chest (1 per party): 1x Fragment of Radiance (1~4) + 1x Blessing of Spirit / 1x Talisman of Element Change + 1x TOCA/ETOCA/ETOL.
        • Raised the chance for Early NS Box from Silver Chest (for everyone) from 2.5% to 5% and for Mid NS Box from 1.5% to 3%.
      • DG 3 optional PvP reward (1 per last standing party): 1x TOCA / ETOCA.
    • Acheron Guardian:
      • Boss Monsters Reward is now a 25% chance for 1x Pentagram Tier 2 - a 35% chance for 1x Box of Ancients.
      • Normal Monsters Reward is now a 3% chance for 1x Pentagram Tier 2 - 5% chance for 1x Box of Ancients.
      • Cursed Towers (Obelisks) now have a Shared Pool of 500 RUUD.
  • Extras:
    • [UPDATED] Reduced overall Zen gained.
    • [UPDATED] Replaced Sphere drops from Vulcanus with Fenrir Mats.
    • [UPDATED] Moved Sphere drop from Uruk Mountain to Nixies Lake
    • [UPDATED] Added Sphere drop to Swamp of Dark.
    • [UPDATED] Early NS Box tweaks:
      • Reduced the Earring chance from 16.5% to 12%.
      • Reduced the Flame of Condor chance from 12% to 9%.
      • Added 7.5% for 2x Piece of Horn as part of the drops.
      • Instead of having a 12.8% chance for Loch Feather and a 7.2% chance for Monarch Crest you now have 20% for both of them based on your class (if your class uses W2 made from Feather you drop Feather, else you drop Crest).
      • Each Early NS Box you drop now gives you 20x Cracked Armor Fragments (you can combine 50x Fragments into a random Cracked Bloodangel Item).
         
  • + Other small fixes, adjustments, and improvements.

Good, fast, cheap - you can only pick 2!

 

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...