Jump to content

Patch OBT 10.10.0 - 22.05.2024


rDy

Recommended Posts

  • Administrators

Release date: 22.05.2024 at 15:45

We've successfully migrated from S18P1-3 to S18P2-2.

Note: You will need to download the new Client (OBT v.4.0).

Legend:
[FIXED] - Something was fixed/resolved (that wasn't correctly working before OR was bugged/misconfigured/not working as expected).
[ADDED] - Something was added into the game that previously wasn't there (new feature/system/item/command/event/etc.)
[UPDATED] - Something was changed/improved/edited/updated (in most cases if it is not something FIXED or something ADDED then it is UPDATED)
[DOCUMENTED] - This is a PRE-TAG for any of the tags from above, and it means that the fix/addition/update was already UP before the patch but only now made public.

Changelog:

  • [UPDATED] The maximum level is now 1550.
  • [ADDED] New Map: Bloody Tarkan
    • It is a level 1400 Gens Map.
    • Note: Currently there are no spots added there, and will be added in a later update.
  • [ADDED] New Tier 6 Earrings: Earrings of Unity.
    • Left Earring requires level 1350.
    • Right Earring requires level 1450.
    • You need Unity Casting Mold in order to craft them.
      • The Mold can only be obtained from RUUD Shop as part of the end-game items.
  • [ADDED] New Tier 5 Guardian: Armored Bear & Rare Armored Bear.
    • It requires level 1450.
    • You need Seal of Armored Bear in order to craft it.
      • The Seal can only be obtained from RUUD Shop as part of the end-game items.
  • [UPDATED] MUUNs now have visuals that highlight their type and current level without the need to hover over them.
  • [UPDATED] Now there's a new separate Mix page on Goblin for all the wings-related combinations.
  • [UPDATED] Wings Mixes have been changed as part of the S18 upgrade.
    • Note: There are now Wings Relics that must be crafted and used for the creation of Wings (level 1~4).
    • Note2: Wings Relics can be stacked up to 50 per Relic.
  • [UPDATED] Most Wings Mixes have been customized by us, here's the full list:
    • Chaos Weapon Mix now has a fixed rate of 85% and requires:
      • An item at least +8 with ADD at least +4
      • 1x Jewel of Chaos
      • 1x Jewel of Bless
      • 1x Jewel of Soul
    • Level 1 Wings Relic Mix has a fixed rate of 100% and requires:
      • A Chaos Weapon at least +7 with ADD at least +4
      • 1x Jewel of Chaos
      • 2x Jewel of Bless
      • 2x Jewel of Soul
    • Wings Level 1 Mix starts with 20% rate, has a maximum rate of 100% and requires:
      • Level 1 Wings Relic
      • Lower Magic Stones.
        • You can raise the chance from 20% to 100% with Lower Magic Stones.
        • Each Lower Magic Stone adds +5% chance, up to 100%.
    • Level 2 Wings Relic Mix has a fixed rate of 100% and requires:
      • Wings Level 1 at least +9 with ADD at least +4
      • 1x Loch Feather
      • 1x Jewel of Chaos
    • Wings Level 2 Mix now has a fixed rate of 100% and requires:
      • Level 2 Wings Relic
      • 6x Medium Magic Stone
    • Level 3 Wings Relic Mix has a fixed rate of 100% and now requires:
      • Wings Level 2 at least +11 with ADD at least +8.
      • 1x Condor Flame
      • 50x Jewel of Bless
      • 50x Jewel of Soul
      • 50x Jewel of Chaos
      • 50x Jewel of Creation
    • Wings Level 3 Mix now has a fixed rate of 80% and requires:
      • Level 3 Wings Relic
      • 10x Higher Magic Stone
    • Level 4 Wings Relic Mix has a fixed rate of 100% and now requires:
      • Wings Level 3 at least +13 with ADD at least +16.
      • 1x Garuda Flame
      • 50x Golden Sentence
      • 60x Jewel of Bless
      • 60x Jewel of Soul
      • 60x Jewel of Chaos
      • 60x Jewel of Creation
    • Wings Level 4 Mix now has a fixed rate of 80% and requires:
      • Level 4 Wings Relic
      • 15x Higher Magic Stone
    • Note: The S18 upgrade in terms of Mixes was good enough on its own, but based on OBT feedback, we decided to make some mixes harder than default, but with a difficulty that is no longer based on pure luck (some people investing a lot for only fails, while others investing a little with success).
      • Basically, the mixes are now harder, but the rates are now fixed and way higher than default rates.
      • For the lower mixes, we've only increased the difficulty a little since it was too easy to get especially Wings Level 1, and we've reduced the frustrations of fails with 90% chance on Wings Level 2.
  • [UPDATED] Improved all new wings mixes descriptions, requirements, details, etc. to match our own content & changes as well as visually improving them.
  • [UPDATED] Crest of Monarch, Condor Feather & Garuda Feather have been removed from game & drops.
  • [UPDATED] Condor Feather & Garuda Feather Mixes have been removed from game.
  • [UPDATED] Wings Level 4 Mix is no longer created for the class that mixes it (it is random like rest of mixes).
  • [ADDED] New Combat Power % mechanic to BK, SMG, RF & SL, as well as Combat Power % gained from AA Weapons, Blessed Weapons and Mastery Weapons.
    • Note: They are just default for now, we'll tweak them once we start the chars balance.
  • [FIXED] Game Stuttering when moving items in inventory and/or in other places as well as when keeping the left-click pressed and scrolling, etc.
  • [FIXED] Equipped MUUNs not being able to be repaired directly (only unequipped MUUNs). Now the Auto-Repair of MUUNs (Helper option) also works.
  • [FIXED] Variable stats from 4th Tree are now correctly added as "variable" instead of being added directly into the stats.
  • [FIXED] Fenrir visual HP bug after repair.
  • [UPDATED] Dex Booster move speed increase was reduced internally and it no longer causes stuttering during the boost.
    • Note: Duration was raised from 12 seconds to 15 seconds.
  • [FIXED] BK, MG, RF & SL  Attack Power to show the real values in character C (based on our custom formulas).
  • [FIXED] Spot/Event Monsters sometimes getting "desynced" and no longer attacking and receiving damage for few seconds.
  • [FIXED] Quest 3 items remaining in inventory after the quest is complete.
  • [FIXED] IK's Brilliant Blade requiring too many stats.
  • [UPDATED] Reduced Awakening Soul items level required from 900 to 850.
  • [ADDED] Custom Bloodangel Soul mixes for the missing ancient sets:
    • GC's Frere sets.
    • KM's Magic Flare sets.
    • LEM's Noble Pixie sets.
    • IK's Black Origin sets.
  • [UPDATED] Increased Pull-Back trigger range for spot mobs with +1 tile compared to previous values (based on each map's x*x spots tiles).
  • [UPDATED] Gens Raids duration is now 30 minutes instead of 20 minutes.
  • [UPDATED] Added the missing +100% Elemental Imprint for the following skills:
    • Drain Life
    • Electric Spark
    • Dragon Roar
    • Dragon Slasher
    • Spin Step
    • Magic Pin
    • Magic Arrow
    • Sword Inertia
    • Bat Flock
    • Unleash Marvel
  • [UPDATED] /pkparty can now be used only if the PK character is in your 8x8 range.
  • [UPDATED] You can no longer use the following commands while the Account is Locked (you need to unlock/remove lock first):
    • /clear
    • /treereset
    • /resetwings
    • /unregisterpvp
  • [UPDATED] Reworked the MoveHack Protection (Anomalous Movement detections) to reduce the false positives.
    • Note: Looking for feedback on this.
  • [UPDATED] Reworked Guardians system:
    • Reduced the levels needed as follows:
      • Guardian T1 (Ghost Horse) from 850 to 750.
      • Guardian T2 (Ice Dragon) from 1050 to 900.
      • Guardian T3 (Pierce Lion) from 1250 to 1050.
      • Guardian T4 (Shining Tail) from 1350 to 1250.
    • Increased the chance to get a Rare version from 10% to 15%.
    • Tweaked options chances (normal versions):
      • From: 70% for 1 option / 20% for 2 options / 10% for 3 options.
      • To: 50% for 1 option / 35% for 2 options / 15% for 3 options.
    • Tweaked options chances (rare versions):
      • From: 70% for 1 option / 20% for 2 options / 10% for 3 options.
      • To: 60% for 2 options / 32% for 3 options / 8% for 4 options.
    • Fixed the Chance to recover HP option tooltip to correctly state that the chance is actually 50% instead of 3%.
    • Tweaked the base defense as follows:
      • Ice Dragon: 60 from 96.
      • Pierce Lion: 100 from 162.
      • Shining Tail: 150 from 228.
      • Armored Bear: 220 from 290.
    • Tweaked Ghost Horse options as follows:
      • Increase Elemental Defense:
        • Initial value is now +80 (from +40) and goes up to +204 (from +164) at +15.
      • Increase Defense per level/20 (up to Lvl 1100):
        • Initial value is now +2 per level/20 (from +1 per level/20) and goes up to +5.1 per level/20 (from +5.8 per level/20) at +15.
      • Increase Damage per level/20 (up to Lvl 1100):
        • Initial value is now +1.3 per level/20 (from +1 per level/20) and goes up to +3.8 per level/20 (from +4.7 per level/20) at +15.
      • 50% Chance to recover HP:
        • Initial value is now 10 HP (from 3 HP) and goes up to 37 HP (from 30 HP) at +15.
    • Options for each Guardian Tier are now approximatively +25% on each upgrade level compared to the previous Guardian Tier, as follows:
      • Ice Dragon (Guardian Tier 2):
        • Increase Elemental Defense:
          • Initial value is now +100 and goes up to +255 at +15.
        • Increase Elemental Damage:
          • Initial value is now +50 and goes up to +205 at +15.
        • Increase Defense per level/20 (up to Lvl 1100):
          • Initial value is now +2.5 per level/20 and goes up to +6.3 per level/20 at +15.
        • Increase Damage per level/20 (up to Lvl 1100):
          • Initial value is now +1.6 per level/20 and goes up to +4.8 per level/20 at +15.
        • 50% Chance to recover HP:
          • Initial value is now 13 HP and goes up to 46 HP at +15.
      • Pierce Lion (Guardian Tier 3):
        • Increase Elemental Defense:
          • Initial value is now +125 and goes up to +318 at +15.
        • Increase Elemental Damage:
          • Initial value is now +62 and goes up to +256 at +15.
        • Increase Defense per level/20 (up to Lvl 1100):
          • Initial value is now +3.1 per level/20 and goes up to +7.9 per level/20 at +15.
        • Increase Damage per level/20 (up to Lvl 1100):
          • Initial value is now +2 per level/20 and goes up to +6 per level/20 at +15.
        • 50% Chance to recover HP:
          • Initial value is now 16 HP and goes up to 57 HP at +15.
      • Shining Tail (Guardian Tier 4):
        • Increase Elemental Defense:
          • Initial value is now +156 and goes up to +398 at +15.
        • Increase Elemental Damage:
          • Initial value is now +78 and goes up to +320 at +15.
        • Increase Defense per level/20 (up to Lvl 1100):
          • Initial value is now +3.9 per level/20 and goes up to +9.9 per level/20 at +15.
        • Increase Damage per level/20 (up to Lvl 1100):
          • Initial value is now +2.5 per level/20 and goes up to +7.5 per level/20 at +15.
        • 50% Chance to recover HP:
          • Initial value is now 20 HP and goes up to 72 HP at +15.
      • Armored Bear (Guardian Tier 5):
        • Increase Elemental Defense:
          • Initial value is now +195 and goes up to +498 at +15.
        • Increase Elemental Damage:
          • Initial value is now +98 and goes up to +400 at +15.
        • Increase Defense per level/20 (up to Lvl 1100):
          • Initial value is now +4.9 per level/20 and goes up to +12.3 per level/20 at +15.
        • Increase Damage per level/20 (up to Lvl 1100):
          • Initial value is now +3.2 per level/20 and goes up to +9.4 per level/20 at +15.
        • 50% Chance to recover HP:
          • Initial value is now 26 HP and goes up to 90 HP at +15.
    • Improved options tooltips.
    • Tweaked Guardians resistances as follows:
      • Ghost Horse (Guardian Tier 1):
        • Bleeding Damage Resistance:
          • Initial value is now +130 (from +311) and goes up to +440 (from +988) at +15.
        • Poison Damage Resistance:
          • Initial value is now +311 (from +394) and goes up to +524 (from 1440) at +15.
        • Damage Reduction Resistance:
          • Initial value is now +117 (from +150) and goes up to +323 (from 726) at +15.
        • Attack Speed Reduction Resistance:
          • Initial value is now +1 and goes up to +28 (from +39) at +15.
        • Defense Reduction Resistance:
          • Initial value is now +72 (from +170) and goes up to +202 (from +792) at +15.
      • Ice Dragon (Guardian Tier 2):
        • Bleeding Damage Resistance:
          • Initial value is now +233 and goes up to +745 at +15.
        • Poison Damage Resistance:
          • Initial value is now +585 and goes up to +915 at +15.
        • Damage Reduction Resistance:
          • Initial value is now +207 and goes up to +522 at +15.
        • Attack Speed Reduction Resistance:
          • Initial value is now +8 and goes up to +39 at +15.
        • Defense Reduction Resistance:
          • Initial value is now +143 and goes up to +369 at +15.
      • Pierce Lion (Guardian Tier 3):
        • Bleeding Damage Resistance:
          • Initial value is now +414 and goes up to +1264 at +15.
        • Poison Damage Resistance:
          • Initial value is now +891 and goes up to +1346 at +15.
        • Damage Reduction Resistance:
          • Initial value is now +295 and goes up to +707 at +15.
        • Attack Speed Reduction Resistance:
          • Initial value is now +17 and goes up to +52 at +15.
        • Defense Reduction Resistance:
          • Initial value is now +201 and goes up to +492 at +15.
      • Shining Tail (Guardian Tier 4):
        • Bleeding Damage Resistance:
          • Initial value is now +624 and goes up to +1840 at +15.
        • Poison Damage Resistance:
          • Initial value is now +1331 and goes up to +1953 at +15.
        • Damage Reduction Resistance:
          • Initial value is now +401 and goes up to +917 at +15.
        • Attack Speed Reduction Resistance:
          • Initial value is now +28 and goes up to +65 at +15.
        • Defense Reduction Resistance:
          • Initial value is now +290 and goes up to +676 at +15.
      • Armored Bear (Guardian Tier 5):
        • Bleeding Damage Resistance:
          • Initial value is now +899 and goes up to +2598 at +15.
        • Poison Damage Resistance:
          • Initial value is now +1853 and goes up to +2691 at +15.
        • Damage Reduction Resistance:
          • Initial value is now +548 and goes up to +1202 at +15.
        • Attack Speed Reduction Resistance:
          • Initial value is now +42 and goes up to +83 at +15.
        • Defense Reduction Resistance:
          • Initial value is now +445 and goes up to +990 at +15.
  • [UPDATED] Elite Monsters Tier 1 now have their debuffs (and elemental status) added back and tweaked values as follows:
    • Bleeding: Damage is now 400/second.
    • Poison: Damage is now 560/second.
    • Damage Decrease: The amount of Damage reduced is now 350.
    • Attack Speed Decrease: The amount of Attack Speed reduced is now 30.
    • Defense Decrease: The amount of Defense reduced is now 250.
  • [UPDATED] Tweaked Elite Monsters Tier 2 debuff values as follows:
    • Bleeding: Damage is now 850/second.
    • Poison: Damage is now 1190/second.
    • Damage Decrease: The amount of Damage reduced is now 600.
    • Attack Speed Decrease: The amount of Attack Speed reduced is now 50.
    • Defense Decrease: The amount of Defense reduced is now 450.
  • [UPDATED] Tweaked Baby Dragons debuff values as follows:
    • Bleeding: Damage is now 1300/second.
    • Poison: Damage is now 1820/second.
    • Damage Decrease: The amount of Damage reduced is now 750.
    • Attack Speed Decrease: The amount of Attack Speed reduced is now 60.
    • Defense Decrease: The amount of Defense reduced is now 550.
  • [UPDATED] Tweaked Royal Dragons debuff values as follows:
    • Bleeding: Damage is now 1750/second.
    • Poison: Damage is now 2450/second.
    • Damage Decrease: The amount of Damage reduced is now 1200.
    • Attack Speed Decrease: The amount of Attack Speed reduced is now 85.
    • Defense Decrease: The amount of Defense reduced is now 850.
  • [UPDATED] Early NS Box:
    • Removed Earring Tier 1 [Left] as part of the drops.
    • Removed 380 Weapons as part of the drops.
    • Added Zen Stone as part of the drops.
    • Tweaked drops chances.
    • Current drops:
      • 26% chance - 1x High Tier Ancient Item for the class that drops it.
      • 20% chance - 1x Loch Feather
      • 14% chance - 1x Sealed Bloodangel Item for the class that drops it.
      • 10% chance - 1x Zen Stone.
      • 10% chance - 1x Condor Flame.
      • 8% chance - 2x Piece of Horn.
      • 6% chance - 1x Wings Level 2 (45% chance for luck | 80% chance for 1 option / 20% chance for 2 options) for the class that drops it.
      • 6% chance - 1x Exc. Bloodangel Weapon (25% chance for luck | 20% chance for 2 options) for the class that drops it.
  • [UPDATED] Mid NS Box:
    • Removed Fragments of Radiance as part of the drops.
    • Removed Glory Casting Mold as part of the drops.
    • Added Exc. Earring Tier 1 [Left] (level +1~9 | 1 option) as part of the drops.
    • Tweaked drops chances.
    • Current drops:
      • 14% chance - 1x Exc. Earring Tier 1 [Left] (level +1~9 | 1 option).
      • 14% chance - 1x Exc. Earring Tier 1 [Right] (level +1~9 | 1 option).
      • 12.5% chance - 1x Darkangel Soul.
      • 12.5% chance - 1x Holyangel Soul.
      • 10% chance - 1x Broken Horn.
      • 8% chance - 1x Forefathers Casting Mold.
      • 6% chance - 1x Exc. Socket Necklace Tier 1 (65% chance for 2 options / 35% chance for 3 options | 30% chance for 1 slot / 70% chance for 2 slots).
      • 6% chance - 1x Seal of Ghost Horse.
      • 5% chance - 1x Darkangel Anvil.
      • 5% chance - 1x Holyangel Anvil.
      • 4% chance - 1x Pentagram Tier 3 (4x Slots).
      • 3% chance - 1x Archangel Hammer.
  • [UPDATED] Medusa reward:
    • Removed 380 Weapons as part of the drops.
    • Instead of 60% chance for Darkangel Soul and 40% chance for Holyangel Soul there's now a 50% chance to drop either of them.
    • Increased Earring Tier 1 [Left] chance from 20% to 32%.
    • Increased Forefathers Casting Mold from 15% to 18%.
    • Current reward:
      • 5x Box of Sockets +
      • 50% chance for 1x Darkangel Soul - 50% chance for 1x Holyangel Soul +
      • 30% chance for 1x Darkangel Anvil - 20% chance for 1x Holyangel Anvil - 32% chance for 1x Earring Tier 1 [Left] - 18% chance for 1x Forefathers Casting Mold +
      • 4x ETOCA +  
      • 20x Gemstone +
      • 10x Lapidary Stone / 12x Chaos / 8x Creation. 
  • [UPDATED] Selupan reward:
    • Instead of 60% chance for Darkangel Soul and 40% chance for Holyangel Soul there's now a 50% chance to drop either of them.
    • Reduced Earring Tier 1 [Right] chance from 35% to 32%.
    • Increased Forefathers Casting Mold chance from 15% to 18%.
    • Current reward:
      • 5x Box of Sockets + 
      • 50% chance for 1x Darkangel Soul - 50% chance for 1x Holyangel Soul + 
      • 30% chance for 1x Darkangel Anvil - 20% chance for 1x Holyangel Anvil - 32% chance for 1x Earring Tier 1 [Right] - 18% chance for 1x Forefathers Casting Mold + 
      • 4x TOCA + 
      • 20x Gemstone + 
      • 10x Lapidary Stone / 12x Chaos / 8x Creation. 
  • [UPDATED] Tier 1 Elites reward:
    • Reduced Darkangel Soul & Holyangel Soul chances from 5.5% each to 5% each.
    • Reduced Fragment of Radiance chance from 15% to 13.5%.
    • Reduced Earrings (Left & Right) chance from 4% each to 3.5% each.
    • Increased Socket Necklace Tier 1 chance from 4% to 5%
    • Added 2.5% chance for Seal of Ghost Horse as part of the drops.
    • Current reward:
      • 58% chance for 1x Box of Sockets - 13.5% chance for 1x Fragment of Radiance (1-4) - 5% chance for Darkangel Soul - 5% chance for Holyangel Soul - 2% chance for Darkangel Anvil - 2% chance for Holyangel Anvil - 3.5% chance for 1x Earring Tier 1 [Left] - 3.5% chance for 1x Earring Tier 1 [Right] - 5% chance for 1x Socket Necklace Tier 1 - 2.5% chance for 1x Seal of Ghost Horse +
      • 5x Mithril / 10x Elemental Rune / 4x Gemstone / 1x TOCA / 1x Elemental TOCA / 1x Elemental TOL +
      • 40% chance for an extra drop as 25% chance for 1x Steel of Heaven - 10% chance for 1x Mastery Skill Box - 3% chance for 1x Early NS Box - 2% chance for 1x Mid NS Box.
  • [UPDATED] Late NS Box:
    • Removed Expansion Scroll of Radiance Slot as part of the drops.
    • Tweaked drops chances.
    • Current drops:
      • 24% chance - 1x Seed Sphere (DD / REF / HP) Level 3.
      • 13% chance - 1x Errtel Emblem.
      • 12.5% chance - 1x Frost Soul.
      • 12.5% chance - 1x Silver Heart Soul.
      • 8% chance - 1x Exc. Socket Necklace Tier 2 (75% chance for 3 options / 25% chance for 4 options | 40% chance for 2 slots / 60% chance for 3 slots).
      • 6% chance - 1x Pentagram Emblem.
      • 6% chance - 1x Garuda Flame.
      • 5% chance - 1x Frost Anvil.
      • 5% chance - 1x Silver Heart Anvil.
      • 4% chance - 1x Blood Casting Mold.
      • 4% chance - 1x Seal of Ice Dragon.
  • [UPDATED] Tier 2 Elites reward:
    • Reduced Awakening Soul & Frost Soul chances from 5.5% each to 5% each.
    • Reduced Box of Sockets chance from 53% to 50%.
    • Increased Spider Artifact Fragment chance from 10% to 12%.
    • Replaced Forefathers Casting Mold with Blood Casting Mold.
    • Replaced Seal of Ghost Horse with Seal of Ice Dragon.
    • Increased Socket Necklace Tier 2 chance from 4% to 5%.
    • Increased Seal of Ice Dragon chance from 3% to 4%.
    • Increased Glory Casting Mold chance from 4% to 5%.
    • Reduced Blood Casting Mold chance from 4% to 3%.
    • Current reward:
      • 50% chance for 1x Box of Sockets - 12% chance for 1x Spider Artifact Fragment - 7% chance for 1x Garuda Flame - 5% chance for Awakening Soul - 5% chance for Frost Soul - 2% chance for Soul Anvil - 2% chance for Frost Anvil - 5% chance for 1x Socket Necklace Tier 2 - 5% chance for 1x Glory Casting Mold - 3% chance for 1x Blood Casting Mold - 4% chance for 1x Seal of Ice Dragon +
      • 15x Creation / 10x Gemstone / 1x TOCA / 1x Elemental TOCA / 1x Fragment of Resurrection / 3x Guardian Upgrade Stone / 1x Elite Guardian Upgrade Stone +
      • 55% chance for an extra drop as 25% chance for 1x Box of Ancients - 25% chance for 3x Golden Sentence - 5% chance for 1x Mid NS Box.
  • [UPDATED] Lord Silvester reward:
    • Reworked the main drops as follows:
      • From:
        • 1x Pentagram Tier 3 + 
        • 1x Exc. Socket Necklace Tier 1 + 
        • 40% chance for 1x Awakening Soul - 13% chance for 1x Soul Anvil - 20% chance for 1x Seal of Ghost Horse - 15% chance for 1x Forefathers Casting Mold - 12% chance for 1x Holyangel Soul.
      • To:
        • 50% chance for 1x Pentagram Tier 3 - 50% chance for 1x Exc. Socket Necklace Tier 1 + 
        • 70% chance for 1x Awakening Soul - 30% chance for 1x Frost Soul + 
        • 28% chance for 1x Soul Anvil - 12% chance for 1x Frost Anvil - 25% chance for 1x Seal of Ghost Horse - 35% chance for 1x Glory Casting Mold.
    • Current reward:
      • 50% chance for 1x Pentagram Tier 3 - 50% chance for 1x Exc. Socket Necklace Tier 1 +
      • 70% chance for 1x Awakening Soul - 30% chance for 1x Frost Soul +
      • 28% chance for 1x Soul Anvil - 12% chance for 1x Frost Anvil - 25% chance for 1x Seal of Ghost Horse - 35% chance for 1x Glory Casting Mold +
      • 20x Lapidary Stone +
      • 50x Sphere Upgrade Rune / 30x Bless / 20x Soul. 
  • [UPDATED] Core Magriffy reward:
    • Reworked the main drops as follows:
      • From:
        • 1x Pentagram Tier 3 + 
        • 1x Exc. Socket Necklace Tier 1 + 
        • 40% chance for 1x Awakening Soul - 13% chance for 1x Soul Anvil - 20% chance for 1x Seal of Ghost Horse - 15% chance for 1x Glory Casting Mold - 12% chance for 1x Holyangel Soul.
      • To:
        • 50% chance for 1x Pentagram Tier 3 - 50% chance for 1x Exc. Socket Necklace Tier 1 + 
        • 70% chance for 1x Awakening Soul - 30% chance for 1x Frost Soul + 
        • 28% chance for 1x Soul Anvil - 12% chance for 1x Frost Anvil - 25% chance for 1x Seal of Ice Dragon - 35% chance for 1x Blood Casting Mold.
    • Current reward:
      • 50% chance for 1x Pentagram Tier 3 - 50% chance for 1x Exc. Socket Necklace Tier 1 +
      • 70% chance for 1x Awakening Soul - 30% chance for 1x Frost Soul +
      • 28% chance for 1x Soul Anvil - 12% chance for 1x Frost Anvil - 25% chance for 1x Seal of Ice Dragon - 35% chance for 1x Blood Casting Mold +
      • 20x Lapidary Stone +
      • 50x Sphere Upgrade Rune / 20x Chaos / 15x Creation.
  • [UPDATED] Royal Dragons reward:
    • Replaced Seal of Ice Dragon with Seal of Pierce Lion.
    • Increased Silver Heart Soul & Matincore Soul chances from 12% each to 12.5% each.
    • Increased Silver Heart Anvil & Matincore Anvil chances from 4% each to 5% each.
    • Reduced Elena Letter chance from 16.5% to 15%.
    • Reduced Nixie Spirit Fragment chance from 16.5% to 15%.
    • Reduced Blood Casting Mold chance from 7% to 5.5%.
    • Increased Deception Casting Mold chance from 7% to 8.5%.
    • Current reward:
      • 15% chance for 1x Elena Letter - 15% chance for 1x Nixie Spirit Fragment - 12.5% chance for 1x Silver Heart Soul - 12.5% chance for 1x Manticore Soul - 5% chance for 1x Silver Heart Anvil - 5% chance for 1x Manticore Anvil - 5.5% chance for 1x Blood Casting Mold - 8.5% chance for 1x Deception Casting Mold - 5% chance for 1x Seal of Pierce Lion - 12% chance for 1x Errtel Emblem - 4% chance for 1x Pentagram Emblem.
  • [UPDATED] Lord of Ferea reward:
    • Reworked the drops as follows:
      • From:
        • 1x Pentagram Emblem + 
        • 1x Errtel Emblem + 
        • 40% chance for 1x Frost Soul - 16% chance for 1x Frost Anvil - 20% chance for 1x Silver Heart Soul - 8% chance for 1x Silver Heart Anvil - 6% chance for 1x Socket Necklace Tier 2 - 10% chance for 1x Garuda Flame + 
        • 1x ETOC + 
        • 1x ETOL.
      • To:
        • 1x Errtel Emblem +
        • 20% chance for 1x Pentagram Emblem - 40% chance for 1x Silver Heart Soul - 40% chance for 1x Manticore Soul +
        • 16% chance for 1x Silver Heart Anvil - 16% chance for 1x Manticore Anvil - 34% chance for 1x Socket Necklace Tier 2 - 14% chance for 1x Garuda Flame - 12% chance for 1x Blood Casting Mold - 8% chance for 1x Seal of Pierce Lion + 
        • 1x ETOC + 
        • 1x ETOL.
  • [UPDATED] God of Darkness reward:
    • Reworked the drops as follows:
      • From:
        • 1x Pentagram Emblem + 
        • 1x Errtel Emblem + 
        • 40% chance for 1x Frost Soul - 16% chance for 1x Frost Anvil - 20% chance for 1x Silver Heart Soul - 8% chance for 1x Silver Heart Anvil - 6% chance for 1x Socket Necklace Tier 2 - 10% chance for 1x Blood Casting Mold + 
        • 100x Sphere Upgrade Rune.
      • To:
        • 1x Errtel Emblem + 
        • 20% chance for 1x Pentagram Emblem - 40% chance for 1x Silver Heart Soul - 40% chance for 1x Manticore Soul +
        • 16% chance for 1x Silver Heart Anvil - 16% chance for 1x Manticore Anvil - 34% chance for 1x Socket Necklace Tier 2 - 14% chance for 1x Garuda Flame - 12% chance for 1x 1x Blood Casting Mold - 8% chance for 1x Seal of Pierce Lion + 
        • 100x Sphere Upgrade Rune.
  • [UPDATED] Nix reward:
    • Reworked the drops as follows:
      • From:
        • 1x Pentagram Emblem + 
        • 1x Errtel Emblem + 
        • 40% chance for 1x Frost Soul - 16% chance for 1x Frost Anvil - 20% chance for 1x Silver Heart Soul - 8% chance for 1x Silver Heart Anvil - 6% chance for 1x Socket Necklace Tier 2 - 10% chance for 1x Seal of Ice Dragon +
        • 100x Elemental Rune.
      • To:
        • 1x Errtel Emblem + 
        • 40% chance for 1x Manticore Soul - 60% chance for 1x Brilliant Soul +
        • 16% chance for 1x Manticore Anvil - 24% chance for 1x Brilliant Anvil - 40% chance for 1x Deception Casting Mold - 20% chance for 1x Seal of Shining Tail +
        • 100x Elemental Rune.
  • [ADDED] End-Game NS Box & Mix
    • The End-Game box is the last tier of the NS Boxes.
    • It can not be obtained naturally from game and can only be Mixed.
    • End-Game NS Box drops:
      • 30% chance - 1x Apocalypse Soul.
      • 30% chance - 1x Brilliant Soul.
      • 20% chance - 1x Deception Casting Mold.
      • 12% chance - 1x Brilliant Anvil.
      • 8% chance - 1x Seal of Shining Tail.
    • End-Game NS Box Mix:
      • 2x Late NS Box
      • 25x Jewel of Chaos.
      • 25x Jewel of Creation.
      • 100x Jewel of Bless.
      • 100x Jewel of Soul.
      • 500.000.000 Zen.
  • + Other small fixes, adjustments, and improvements.

Note: We have also added the MU Battle Pass & Tempest MUUNs, but they are currently disabled, we don't know yet if we'll use them or how we'll use them.

Good, fast, cheap - you can only pick 2!

 

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...