Administrators rDy Posted May 22 Administrators Share Posted May 22 Release date: 22.05.2024 at 15:45 We've successfully migrated from S18P1-3 to S18P2-2. Note: You will need to download the new Client (OBT v.4.0). Legend: [FIXED] - Something was fixed/resolved (that wasn't correctly working before OR was bugged/misconfigured/not working as expected). [ADDED] - Something was added into the game that previously wasn't there (new feature/system/item/command/event/etc.) [UPDATED] - Something was changed/improved/edited/updated (in most cases if it is not something FIXED or something ADDED then it is UPDATED) [DOCUMENTED] - This is a PRE-TAG for any of the tags from above, and it means that the fix/addition/update was already UP before the patch but only now made public. Changelog: [UPDATED] The maximum level is now 1550. [ADDED] New Map: Bloody Tarkan It is a level 1400 Gens Map. Note: Currently there are no spots added there, and will be added in a later update. [ADDED] New Tier 6 Earrings: Earrings of Unity. Left Earring requires level 1350. Right Earring requires level 1450. You need Unity Casting Mold in order to craft them. The Mold can only be obtained from RUUD Shop as part of the end-game items. [ADDED] New Tier 5 Guardian: Armored Bear & Rare Armored Bear. It requires level 1450. You need Seal of Armored Bear in order to craft it. The Seal can only be obtained from RUUD Shop as part of the end-game items. [UPDATED] MUUNs now have visuals that highlight their type and current level without the need to hover over them. [UPDATED] Now there's a new separate Mix page on Goblin for all the wings-related combinations. [UPDATED] Wings Mixes have been changed as part of the S18 upgrade. Note: There are now Wings Relics that must be crafted and used for the creation of Wings (level 1~4). Note2: Wings Relics can be stacked up to 50 per Relic. [UPDATED] Most Wings Mixes have been customized by us, here's the full list: Chaos Weapon Mix now has a fixed rate of 85% and requires: An item at least +8 with ADD at least +4 1x Jewel of Chaos 1x Jewel of Bless 1x Jewel of Soul Level 1 Wings Relic Mix has a fixed rate of 100% and requires: A Chaos Weapon at least +7 with ADD at least +4 1x Jewel of Chaos 2x Jewel of Bless 2x Jewel of Soul Wings Level 1 Mix starts with 20% rate, has a maximum rate of 100% and requires: Level 1 Wings Relic Lower Magic Stones. You can raise the chance from 20% to 100% with Lower Magic Stones. Each Lower Magic Stone adds +5% chance, up to 100%. Level 2 Wings Relic Mix has a fixed rate of 100% and requires: Wings Level 1 at least +9 with ADD at least +4 1x Loch Feather 1x Jewel of Chaos Wings Level 2 Mix now has a fixed rate of 100% and requires: Level 2 Wings Relic 6x Medium Magic Stone Level 3 Wings Relic Mix has a fixed rate of 100% and now requires: Wings Level 2 at least +11 with ADD at least +8. 1x Condor Flame 50x Jewel of Bless 50x Jewel of Soul 50x Jewel of Chaos 50x Jewel of Creation Wings Level 3 Mix now has a fixed rate of 80% and requires: Level 3 Wings Relic 10x Higher Magic Stone Level 4 Wings Relic Mix has a fixed rate of 100% and now requires: Wings Level 3 at least +13 with ADD at least +16. 1x Garuda Flame 50x Golden Sentence 60x Jewel of Bless 60x Jewel of Soul 60x Jewel of Chaos 60x Jewel of Creation Wings Level 4 Mix now has a fixed rate of 80% and requires: Level 4 Wings Relic 15x Higher Magic Stone Note: The S18 upgrade in terms of Mixes was good enough on its own, but based on OBT feedback, we decided to make some mixes harder than default, but with a difficulty that is no longer based on pure luck (some people investing a lot for only fails, while others investing a little with success). Basically, the mixes are now harder, but the rates are now fixed and way higher than default rates. For the lower mixes, we've only increased the difficulty a little since it was too easy to get especially Wings Level 1, and we've reduced the frustrations of fails with 90% chance on Wings Level 2. [UPDATED] Improved all new wings mixes descriptions, requirements, details, etc. to match our own content & changes as well as visually improving them. [UPDATED] Crest of Monarch, Condor Feather & Garuda Feather have been removed from game & drops. [UPDATED] Condor Feather & Garuda Feather Mixes have been removed from game. [UPDATED] Wings Level 4 Mix is no longer created for the class that mixes it (it is random like rest of mixes). [ADDED] New Combat Power % mechanic to BK, SMG, RF & SL, as well as Combat Power % gained from AA Weapons, Blessed Weapons and Mastery Weapons. Note: They are just default for now, we'll tweak them once we start the chars balance. [FIXED] Game Stuttering when moving items in inventory and/or in other places as well as when keeping the left-click pressed and scrolling, etc. [FIXED] Equipped MUUNs not being able to be repaired directly (only unequipped MUUNs). Now the Auto-Repair of MUUNs (Helper option) also works. [FIXED] Variable stats from 4th Tree are now correctly added as "variable" instead of being added directly into the stats. [FIXED] Fenrir visual HP bug after repair. [UPDATED] Dex Booster move speed increase was reduced internally and it no longer causes stuttering during the boost. Note: Duration was raised from 12 seconds to 15 seconds. [FIXED] BK, MG, RF & SL Attack Power to show the real values in character C (based on our custom formulas). [FIXED] Spot/Event Monsters sometimes getting "desynced" and no longer attacking and receiving damage for few seconds. [FIXED] Quest 3 items remaining in inventory after the quest is complete. [FIXED] IK's Brilliant Blade requiring too many stats. [UPDATED] Reduced Awakening Soul items level required from 900 to 850. [ADDED] Custom Bloodangel Soul mixes for the missing ancient sets: GC's Frere sets. KM's Magic Flare sets. LEM's Noble Pixie sets. IK's Black Origin sets. [UPDATED] Increased Pull-Back trigger range for spot mobs with +1 tile compared to previous values (based on each map's x*x spots tiles). [UPDATED] Gens Raids duration is now 30 minutes instead of 20 minutes. [UPDATED] Added the missing +100% Elemental Imprint for the following skills: Drain Life Electric Spark Dragon Roar Dragon Slasher Spin Step Magic Pin Magic Arrow Sword Inertia Bat Flock Unleash Marvel [UPDATED] /pkparty can now be used only if the PK character is in your 8x8 range. [UPDATED] You can no longer use the following commands while the Account is Locked (you need to unlock/remove lock first): /clear /treereset /resetwings /unregisterpvp [UPDATED] Reworked the MoveHack Protection (Anomalous Movement detections) to reduce the false positives. Note: Looking for feedback on this. [UPDATED] Reworked Guardians system: Reduced the levels needed as follows: Guardian T1 (Ghost Horse) from 850 to 750. Guardian T2 (Ice Dragon) from 1050 to 900. Guardian T3 (Pierce Lion) from 1250 to 1050. Guardian T4 (Shining Tail) from 1350 to 1250. Increased the chance to get a Rare version from 10% to 15%. Tweaked options chances (normal versions): From: 70% for 1 option / 20% for 2 options / 10% for 3 options. To: 50% for 1 option / 35% for 2 options / 15% for 3 options. Tweaked options chances (rare versions): From: 70% for 1 option / 20% for 2 options / 10% for 3 options. To: 60% for 2 options / 32% for 3 options / 8% for 4 options. Fixed the Chance to recover HP option tooltip to correctly state that the chance is actually 50% instead of 3%. Tweaked the base defense as follows: Ice Dragon: 60 from 96. Pierce Lion: 100 from 162. Shining Tail: 150 from 228. Armored Bear: 220 from 290. Tweaked Ghost Horse options as follows: Increase Elemental Defense: Initial value is now +80 (from +40) and goes up to +204 (from +164) at +15. Increase Defense per level/20 (up to Lvl 1100): Initial value is now +2 per level/20 (from +1 per level/20) and goes up to +5.1 per level/20 (from +5.8 per level/20) at +15. Increase Damage per level/20 (up to Lvl 1100): Initial value is now +1.3 per level/20 (from +1 per level/20) and goes up to +3.8 per level/20 (from +4.7 per level/20) at +15. 50% Chance to recover HP: Initial value is now 10 HP (from 3 HP) and goes up to 37 HP (from 30 HP) at +15. Options for each Guardian Tier are now approximatively +25% on each upgrade level compared to the previous Guardian Tier, as follows: Ice Dragon (Guardian Tier 2): Increase Elemental Defense: Initial value is now +100 and goes up to +255 at +15. Increase Elemental Damage: Initial value is now +50 and goes up to +205 at +15. Increase Defense per level/20 (up to Lvl 1100): Initial value is now +2.5 per level/20 and goes up to +6.3 per level/20 at +15. Increase Damage per level/20 (up to Lvl 1100): Initial value is now +1.6 per level/20 and goes up to +4.8 per level/20 at +15. 50% Chance to recover HP: Initial value is now 13 HP and goes up to 46 HP at +15. Pierce Lion (Guardian Tier 3): Increase Elemental Defense: Initial value is now +125 and goes up to +318 at +15. Increase Elemental Damage: Initial value is now +62 and goes up to +256 at +15. Increase Defense per level/20 (up to Lvl 1100): Initial value is now +3.1 per level/20 and goes up to +7.9 per level/20 at +15. Increase Damage per level/20 (up to Lvl 1100): Initial value is now +2 per level/20 and goes up to +6 per level/20 at +15. 50% Chance to recover HP: Initial value is now 16 HP and goes up to 57 HP at +15. Shining Tail (Guardian Tier 4): Increase Elemental Defense: Initial value is now +156 and goes up to +398 at +15. Increase Elemental Damage: Initial value is now +78 and goes up to +320 at +15. Increase Defense per level/20 (up to Lvl 1100): Initial value is now +3.9 per level/20 and goes up to +9.9 per level/20 at +15. Increase Damage per level/20 (up to Lvl 1100): Initial value is now +2.5 per level/20 and goes up to +7.5 per level/20 at +15. 50% Chance to recover HP: Initial value is now 20 HP and goes up to 72 HP at +15. Armored Bear (Guardian Tier 5): Increase Elemental Defense: Initial value is now +195 and goes up to +498 at +15. Increase Elemental Damage: Initial value is now +98 and goes up to +400 at +15. Increase Defense per level/20 (up to Lvl 1100): Initial value is now +4.9 per level/20 and goes up to +12.3 per level/20 at +15. Increase Damage per level/20 (up to Lvl 1100): Initial value is now +3.2 per level/20 and goes up to +9.4 per level/20 at +15. 50% Chance to recover HP: Initial value is now 26 HP and goes up to 90 HP at +15. Improved options tooltips. Tweaked Guardians resistances as follows: Ghost Horse (Guardian Tier 1): Bleeding Damage Resistance: Initial value is now +130 (from +311) and goes up to +440 (from +988) at +15. Poison Damage Resistance: Initial value is now +311 (from +394) and goes up to +524 (from 1440) at +15. Damage Reduction Resistance: Initial value is now +117 (from +150) and goes up to +323 (from 726) at +15. Attack Speed Reduction Resistance: Initial value is now +1 and goes up to +28 (from +39) at +15. Defense Reduction Resistance: Initial value is now +72 (from +170) and goes up to +202 (from +792) at +15. Ice Dragon (Guardian Tier 2): Bleeding Damage Resistance: Initial value is now +233 and goes up to +745 at +15. Poison Damage Resistance: Initial value is now +585 and goes up to +915 at +15. Damage Reduction Resistance: Initial value is now +207 and goes up to +522 at +15. Attack Speed Reduction Resistance: Initial value is now +8 and goes up to +39 at +15. Defense Reduction Resistance: Initial value is now +143 and goes up to +369 at +15. Pierce Lion (Guardian Tier 3): Bleeding Damage Resistance: Initial value is now +414 and goes up to +1264 at +15. Poison Damage Resistance: Initial value is now +891 and goes up to +1346 at +15. Damage Reduction Resistance: Initial value is now +295 and goes up to +707 at +15. Attack Speed Reduction Resistance: Initial value is now +17 and goes up to +52 at +15. Defense Reduction Resistance: Initial value is now +201 and goes up to +492 at +15. Shining Tail (Guardian Tier 4): Bleeding Damage Resistance: Initial value is now +624 and goes up to +1840 at +15. Poison Damage Resistance: Initial value is now +1331 and goes up to +1953 at +15. Damage Reduction Resistance: Initial value is now +401 and goes up to +917 at +15. Attack Speed Reduction Resistance: Initial value is now +28 and goes up to +65 at +15. Defense Reduction Resistance: Initial value is now +290 and goes up to +676 at +15. Armored Bear (Guardian Tier 5): Bleeding Damage Resistance: Initial value is now +899 and goes up to +2598 at +15. Poison Damage Resistance: Initial value is now +1853 and goes up to +2691 at +15. Damage Reduction Resistance: Initial value is now +548 and goes up to +1202 at +15. Attack Speed Reduction Resistance: Initial value is now +42 and goes up to +83 at +15. Defense Reduction Resistance: Initial value is now +445 and goes up to +990 at +15. [UPDATED] Elite Monsters Tier 1 now have their debuffs (and elemental status) added back and tweaked values as follows: Bleeding: Damage is now 400/second. Poison: Damage is now 560/second. Damage Decrease: The amount of Damage reduced is now 350. Attack Speed Decrease: The amount of Attack Speed reduced is now 30. Defense Decrease: The amount of Defense reduced is now 250. [UPDATED] Tweaked Elite Monsters Tier 2 debuff values as follows: Bleeding: Damage is now 850/second. Poison: Damage is now 1190/second. Damage Decrease: The amount of Damage reduced is now 600. Attack Speed Decrease: The amount of Attack Speed reduced is now 50. Defense Decrease: The amount of Defense reduced is now 450. [UPDATED] Tweaked Baby Dragons debuff values as follows: Bleeding: Damage is now 1300/second. Poison: Damage is now 1820/second. Damage Decrease: The amount of Damage reduced is now 750. Attack Speed Decrease: The amount of Attack Speed reduced is now 60. Defense Decrease: The amount of Defense reduced is now 550. [UPDATED] Tweaked Royal Dragons debuff values as follows: Bleeding: Damage is now 1750/second. Poison: Damage is now 2450/second. Damage Decrease: The amount of Damage reduced is now 1200. Attack Speed Decrease: The amount of Attack Speed reduced is now 85. Defense Decrease: The amount of Defense reduced is now 850. [UPDATED] Early NS Box: Removed Earring Tier 1 [Left] as part of the drops. Removed 380 Weapons as part of the drops. Added Zen Stone as part of the drops. Tweaked drops chances. Current drops: 26% chance - 1x High Tier Ancient Item for the class that drops it. 20% chance - 1x Loch Feather 14% chance - 1x Sealed Bloodangel Item for the class that drops it. 10% chance - 1x Zen Stone. 10% chance - 1x Condor Flame. 8% chance - 2x Piece of Horn. 6% chance - 1x Wings Level 2 (45% chance for luck | 80% chance for 1 option / 20% chance for 2 options) for the class that drops it. 6% chance - 1x Exc. Bloodangel Weapon (25% chance for luck | 20% chance for 2 options) for the class that drops it. [UPDATED] Mid NS Box: Removed Fragments of Radiance as part of the drops. Removed Glory Casting Mold as part of the drops. Added Exc. Earring Tier 1 [Left] (level +1~9 | 1 option) as part of the drops. Tweaked drops chances. Current drops: 14% chance - 1x Exc. Earring Tier 1 [Left] (level +1~9 | 1 option). 14% chance - 1x Exc. Earring Tier 1 [Right] (level +1~9 | 1 option). 12.5% chance - 1x Darkangel Soul. 12.5% chance - 1x Holyangel Soul. 10% chance - 1x Broken Horn. 8% chance - 1x Forefathers Casting Mold. 6% chance - 1x Exc. Socket Necklace Tier 1 (65% chance for 2 options / 35% chance for 3 options | 30% chance for 1 slot / 70% chance for 2 slots). 6% chance - 1x Seal of Ghost Horse. 5% chance - 1x Darkangel Anvil. 5% chance - 1x Holyangel Anvil. 4% chance - 1x Pentagram Tier 3 (4x Slots). 3% chance - 1x Archangel Hammer. [UPDATED] Medusa reward: Removed 380 Weapons as part of the drops. Instead of 60% chance for Darkangel Soul and 40% chance for Holyangel Soul there's now a 50% chance to drop either of them. Increased Earring Tier 1 [Left] chance from 20% to 32%. Increased Forefathers Casting Mold from 15% to 18%. Current reward: 5x Box of Sockets + 50% chance for 1x Darkangel Soul - 50% chance for 1x Holyangel Soul + 30% chance for 1x Darkangel Anvil - 20% chance for 1x Holyangel Anvil - 32% chance for 1x Earring Tier 1 [Left] - 18% chance for 1x Forefathers Casting Mold + 4x ETOCA + 20x Gemstone + 10x Lapidary Stone / 12x Chaos / 8x Creation. [UPDATED] Selupan reward: Instead of 60% chance for Darkangel Soul and 40% chance for Holyangel Soul there's now a 50% chance to drop either of them. Reduced Earring Tier 1 [Right] chance from 35% to 32%. Increased Forefathers Casting Mold chance from 15% to 18%. Current reward: 5x Box of Sockets + 50% chance for 1x Darkangel Soul - 50% chance for 1x Holyangel Soul + 30% chance for 1x Darkangel Anvil - 20% chance for 1x Holyangel Anvil - 32% chance for 1x Earring Tier 1 [Right] - 18% chance for 1x Forefathers Casting Mold + 4x TOCA + 20x Gemstone + 10x Lapidary Stone / 12x Chaos / 8x Creation. [UPDATED] Tier 1 Elites reward: Reduced Darkangel Soul & Holyangel Soul chances from 5.5% each to 5% each. Reduced Fragment of Radiance chance from 15% to 13.5%. Reduced Earrings (Left & Right) chance from 4% each to 3.5% each. Increased Socket Necklace Tier 1 chance from 4% to 5% Added 2.5% chance for Seal of Ghost Horse as part of the drops. Current reward: 58% chance for 1x Box of Sockets - 13.5% chance for 1x Fragment of Radiance (1-4) - 5% chance for Darkangel Soul - 5% chance for Holyangel Soul - 2% chance for Darkangel Anvil - 2% chance for Holyangel Anvil - 3.5% chance for 1x Earring Tier 1 [Left] - 3.5% chance for 1x Earring Tier 1 [Right] - 5% chance for 1x Socket Necklace Tier 1 - 2.5% chance for 1x Seal of Ghost Horse + 5x Mithril / 10x Elemental Rune / 4x Gemstone / 1x TOCA / 1x Elemental TOCA / 1x Elemental TOL + 40% chance for an extra drop as 25% chance for 1x Steel of Heaven - 10% chance for 1x Mastery Skill Box - 3% chance for 1x Early NS Box - 2% chance for 1x Mid NS Box. [UPDATED] Late NS Box: Removed Expansion Scroll of Radiance Slot as part of the drops. Tweaked drops chances. Current drops: 24% chance - 1x Seed Sphere (DD / REF / HP) Level 3. 13% chance - 1x Errtel Emblem. 12.5% chance - 1x Frost Soul. 12.5% chance - 1x Silver Heart Soul. 8% chance - 1x Exc. Socket Necklace Tier 2 (75% chance for 3 options / 25% chance for 4 options | 40% chance for 2 slots / 60% chance for 3 slots). 6% chance - 1x Pentagram Emblem. 6% chance - 1x Garuda Flame. 5% chance - 1x Frost Anvil. 5% chance - 1x Silver Heart Anvil. 4% chance - 1x Blood Casting Mold. 4% chance - 1x Seal of Ice Dragon. [UPDATED] Tier 2 Elites reward: Reduced Awakening Soul & Frost Soul chances from 5.5% each to 5% each. Reduced Box of Sockets chance from 53% to 50%. Increased Spider Artifact Fragment chance from 10% to 12%. Replaced Forefathers Casting Mold with Blood Casting Mold. Replaced Seal of Ghost Horse with Seal of Ice Dragon. Increased Socket Necklace Tier 2 chance from 4% to 5%. Increased Seal of Ice Dragon chance from 3% to 4%. Increased Glory Casting Mold chance from 4% to 5%. Reduced Blood Casting Mold chance from 4% to 3%. Current reward: 50% chance for 1x Box of Sockets - 12% chance for 1x Spider Artifact Fragment - 7% chance for 1x Garuda Flame - 5% chance for Awakening Soul - 5% chance for Frost Soul - 2% chance for Soul Anvil - 2% chance for Frost Anvil - 5% chance for 1x Socket Necklace Tier 2 - 5% chance for 1x Glory Casting Mold - 3% chance for 1x Blood Casting Mold - 4% chance for 1x Seal of Ice Dragon + 15x Creation / 10x Gemstone / 1x TOCA / 1x Elemental TOCA / 1x Fragment of Resurrection / 3x Guardian Upgrade Stone / 1x Elite Guardian Upgrade Stone + 55% chance for an extra drop as 25% chance for 1x Box of Ancients - 25% chance for 3x Golden Sentence - 5% chance for 1x Mid NS Box. [UPDATED] Lord Silvester reward: Reworked the main drops as follows: From: 1x Pentagram Tier 3 + 1x Exc. Socket Necklace Tier 1 + 40% chance for 1x Awakening Soul - 13% chance for 1x Soul Anvil - 20% chance for 1x Seal of Ghost Horse - 15% chance for 1x Forefathers Casting Mold - 12% chance for 1x Holyangel Soul. To: 50% chance for 1x Pentagram Tier 3 - 50% chance for 1x Exc. Socket Necklace Tier 1 + 70% chance for 1x Awakening Soul - 30% chance for 1x Frost Soul + 28% chance for 1x Soul Anvil - 12% chance for 1x Frost Anvil - 25% chance for 1x Seal of Ghost Horse - 35% chance for 1x Glory Casting Mold. Current reward: 50% chance for 1x Pentagram Tier 3 - 50% chance for 1x Exc. Socket Necklace Tier 1 + 70% chance for 1x Awakening Soul - 30% chance for 1x Frost Soul + 28% chance for 1x Soul Anvil - 12% chance for 1x Frost Anvil - 25% chance for 1x Seal of Ghost Horse - 35% chance for 1x Glory Casting Mold + 20x Lapidary Stone + 50x Sphere Upgrade Rune / 30x Bless / 20x Soul. [UPDATED] Core Magriffy reward: Reworked the main drops as follows: From: 1x Pentagram Tier 3 + 1x Exc. Socket Necklace Tier 1 + 40% chance for 1x Awakening Soul - 13% chance for 1x Soul Anvil - 20% chance for 1x Seal of Ghost Horse - 15% chance for 1x Glory Casting Mold - 12% chance for 1x Holyangel Soul. To: 50% chance for 1x Pentagram Tier 3 - 50% chance for 1x Exc. Socket Necklace Tier 1 + 70% chance for 1x Awakening Soul - 30% chance for 1x Frost Soul + 28% chance for 1x Soul Anvil - 12% chance for 1x Frost Anvil - 25% chance for 1x Seal of Ice Dragon - 35% chance for 1x Blood Casting Mold. Current reward: 50% chance for 1x Pentagram Tier 3 - 50% chance for 1x Exc. Socket Necklace Tier 1 + 70% chance for 1x Awakening Soul - 30% chance for 1x Frost Soul + 28% chance for 1x Soul Anvil - 12% chance for 1x Frost Anvil - 25% chance for 1x Seal of Ice Dragon - 35% chance for 1x Blood Casting Mold + 20x Lapidary Stone + 50x Sphere Upgrade Rune / 20x Chaos / 15x Creation. [UPDATED] Royal Dragons reward: Replaced Seal of Ice Dragon with Seal of Pierce Lion. Increased Silver Heart Soul & Matincore Soul chances from 12% each to 12.5% each. Increased Silver Heart Anvil & Matincore Anvil chances from 4% each to 5% each. Reduced Elena Letter chance from 16.5% to 15%. Reduced Nixie Spirit Fragment chance from 16.5% to 15%. Reduced Blood Casting Mold chance from 7% to 5.5%. Increased Deception Casting Mold chance from 7% to 8.5%. Current reward: 15% chance for 1x Elena Letter - 15% chance for 1x Nixie Spirit Fragment - 12.5% chance for 1x Silver Heart Soul - 12.5% chance for 1x Manticore Soul - 5% chance for 1x Silver Heart Anvil - 5% chance for 1x Manticore Anvil - 5.5% chance for 1x Blood Casting Mold - 8.5% chance for 1x Deception Casting Mold - 5% chance for 1x Seal of Pierce Lion - 12% chance for 1x Errtel Emblem - 4% chance for 1x Pentagram Emblem. [UPDATED] Lord of Ferea reward: Reworked the drops as follows: From: 1x Pentagram Emblem + 1x Errtel Emblem + 40% chance for 1x Frost Soul - 16% chance for 1x Frost Anvil - 20% chance for 1x Silver Heart Soul - 8% chance for 1x Silver Heart Anvil - 6% chance for 1x Socket Necklace Tier 2 - 10% chance for 1x Garuda Flame + 1x ETOC + 1x ETOL. To: 1x Errtel Emblem + 20% chance for 1x Pentagram Emblem - 40% chance for 1x Silver Heart Soul - 40% chance for 1x Manticore Soul + 16% chance for 1x Silver Heart Anvil - 16% chance for 1x Manticore Anvil - 34% chance for 1x Socket Necklace Tier 2 - 14% chance for 1x Garuda Flame - 12% chance for 1x Blood Casting Mold - 8% chance for 1x Seal of Pierce Lion + 1x ETOC + 1x ETOL. [UPDATED] God of Darkness reward: Reworked the drops as follows: From: 1x Pentagram Emblem + 1x Errtel Emblem + 40% chance for 1x Frost Soul - 16% chance for 1x Frost Anvil - 20% chance for 1x Silver Heart Soul - 8% chance for 1x Silver Heart Anvil - 6% chance for 1x Socket Necklace Tier 2 - 10% chance for 1x Blood Casting Mold + 100x Sphere Upgrade Rune. To: 1x Errtel Emblem + 20% chance for 1x Pentagram Emblem - 40% chance for 1x Silver Heart Soul - 40% chance for 1x Manticore Soul + 16% chance for 1x Silver Heart Anvil - 16% chance for 1x Manticore Anvil - 34% chance for 1x Socket Necklace Tier 2 - 14% chance for 1x Garuda Flame - 12% chance for 1x 1x Blood Casting Mold - 8% chance for 1x Seal of Pierce Lion + 100x Sphere Upgrade Rune. [UPDATED] Nix reward: Reworked the drops as follows: From: 1x Pentagram Emblem + 1x Errtel Emblem + 40% chance for 1x Frost Soul - 16% chance for 1x Frost Anvil - 20% chance for 1x Silver Heart Soul - 8% chance for 1x Silver Heart Anvil - 6% chance for 1x Socket Necklace Tier 2 - 10% chance for 1x Seal of Ice Dragon + 100x Elemental Rune. To: 1x Errtel Emblem + 40% chance for 1x Manticore Soul - 60% chance for 1x Brilliant Soul + 16% chance for 1x Manticore Anvil - 24% chance for 1x Brilliant Anvil - 40% chance for 1x Deception Casting Mold - 20% chance for 1x Seal of Shining Tail + 100x Elemental Rune. [ADDED] End-Game NS Box & Mix The End-Game box is the last tier of the NS Boxes. It can not be obtained naturally from game and can only be Mixed. End-Game NS Box drops: 30% chance - 1x Apocalypse Soul. 30% chance - 1x Brilliant Soul. 20% chance - 1x Deception Casting Mold. 12% chance - 1x Brilliant Anvil. 8% chance - 1x Seal of Shining Tail. End-Game NS Box Mix: 2x Late NS Box 25x Jewel of Chaos. 25x Jewel of Creation. 100x Jewel of Bless. 100x Jewel of Soul. 500.000.000 Zen. + Other small fixes, adjustments, and improvements. Note: We have also added the MU Battle Pass & Tempest MUUNs, but they are currently disabled, we don't know yet if we'll use them or how we'll use them. Good, fast, cheap - you can only pick 2! 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