Administrators rDy Posted 1 hour ago Administrators Share Posted 1 hour ago Release date: 08.12.2025 at around 15:30 Note: You will need to update your client via Launcher. Note2: No server restart will be needed, unless something goes wrong. Yesterday we've reached a new "online record" of 736! Thank you for the interest in our project! We've released our first "feedback" post where we look to gather your experience in the first 10 days here, in order to better adjust our gameplay in future. You can earn 100~150 credits if you bring your feedback, here: https://discord.com/channels/978603123566317588/1447567278462865408 Legend: [FIXED] - Something was fixed/resolved (that wasn't correctly working before OR was bugged/misconfigured/not working as expected). [ADDED] - Something was added into the game that previously wasn't there (new feature/system/item/command/event/etc.) [UPDATED] - Something was changed/improved/edited/updated (in most cases if it is not something FIXED or something ADDED then it is UPDATED) [DOCUMENTED] - This is a PRE-TAG for any of the tags from above, and it means that the fix/addition/update was already UP before the patch but only now made public. Changelog: [DOCUMENTED] [ADDED] [WEBSITE] Element info for Mithrils as well as colored name based on their element (not for the "older" mithrils though). [UPDATED] Slightly nerfed BC1 & BC2 monsters, as well as the HP of Gates & Statues. [UPDATED] Added a "try-fix" for Gold Rabbits & WW Orcs desyncs (where your client thinks the monster is in that position but in reality is in another position and you don't do damage). [UPDATED] Reduced the Change Race cost from 4200 credits to 3000 credits, to make it more accessible to new players that want to experiment around. Note: This change is NOT retroactive, any change race made before this price change remains as it was, as the opportunity-cost. [ADDED] Anti-Switch protection on all bosses, as follows: If you switch/disconnect in 20x20 range of Cursed Dragon, you'll be moved to Elbeland safe-zone. If you switch/disconnect in 20x20 range of Death King, you'll be moved to Lost Tower safe-zone. If you switch/disconnect in the entire Kalima zone of Kundun (& Illusions), you'll be moved to the entrance of that Kalima. If you switch/disconnect in the entire zone outside of Kanturu Refinery gate, you'll be moved to Kanturu Relics safe-zone. If you switch/disconnect in 20x20 range of Bloody Witch Queen, you'll be moved to Vulcanus safe-zone. If you switch/disconnect in 20x20 range of Medusa, you'll be moved to Swamp of Peace safe-zone. If you switch/disconnect in Selupan's room or in the entire zone outside of Selupan room, you'll be moved to Raklion safe-zone. If you switch/disconnect in Lord of Silvester's entire zone, you'll be moved to Acheron safe-zone. If you switch/disconnect in Core Magriffy's room on in the entire zone outside of Core Magriffy room, you'll be moved to Acheron safe-zone. If you switch/disconnect in Lord of Ferea's room on in the entire zone outside of Lord of Ferea room, you'll be moved to Ferea safe-zone. If you switch/disconnect in God of Darkness's room on in the entire zone outside of God of Darkness room, you'll be moved to Swamp of Dark safe-zone. [UPDATED] Applied the DG1 monster nerfs to DG2 as well (proportionally). [UPDATED] Slightly reduced Dark Elves HP (Crywolf Fortress). [UPDATED] Increased the drop chance of Archangel Weapons from Dark Elves (Crywolf Fortress) from 25% to 50% and removed the 10B/10S as part of the jewels drop. [UPDATED] Balgass tweaks: Removed push-back skill as part of his kit. Reduced stun duration from 3s/4s to 2s on each application. Increased Stun chance from 50% to 60% on each Stun skill attempt. Reduced Attack Speed from 1 Attack every 1.2 seconds to 1 Attack every 2 seconds. Reduced HP by 30%. Increased the base Damage and it now deals Damage on each hit, to everyone in its AoE range. [UPDATED] Global messages now resets the moving counter when a new message appears - making it more clean and consistent when there are multiple messages in a row (example: events timers + current event players, sometimes being displayed on 3 rows). [UPDATED] Reduced Kundun's Illusions HP by 15%. [UPDATED] Increased Kundun's Illusionism duration from 15m to 20m and its total duration from 20m to 25m. [UPDATED] Changed the way potions are rendered so they no longer overlap and look more clean. [FIXED] Switching pages inside "Search Party" in the Party Matching when you have an open Party AD redirecting you to "Search Members" page. [ADDED] Real info (monster levels and maps) related to quests 1, 2 & Marlon directly in-game (either when talking with the NPC or in the "T" menu at your Class Quest). [UPDATED] You can no longer pick-up Quest 1 & 2 items if you have under level 150 or Marlon Quest items if you have under level 220. [UPDATED] Slightly reduced the Elemental Defense of monsters between level 350 & 500 maps & the Elemental Damage of monsters between 400 and 500 maps. [UPDATED] Increased the drop chance of Reset Stat Fruits from Gold Rabbits from 12% to 18%, and for the extra Mithril drop from 16% to 20%. Good, fast, cheap - you can only pick 2! Link to comment Share on other sites More sharing options...
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