MU-Team PressPlay Posted July 31, 2022 MU-Team Share Posted July 31, 2022 Lord of Ferea - The Hell's Commander Lore Quote Lord of Ferea was the first ruler of the Ferea nation and the first battle commander of the army of Ferea during the early wars. He is known also to be the most skilled knight around the MU continent, defeating even the most terrifying foes that he encountered in his many battles. The battle squadrons of the Ferea army were composed of many gifted warriors, archers, and even wizards. Fighting in the blood-soaked battlefields versus the mighty army felt sometimes like fighting the minions of Hell itself, hence the nickname "The Hell's Commander". Location & Schedule The boss can be found in Ferea - located in his room around {35, 123}. It will respawn between 5 and 8 hours after it is killed. Stats Difficulty Tier: End-Game Health Damage Defense Defense Rate Attack Rate Attack Range Attack Speed 140.000.000 8.250 ~ 8.750 2.000 5.500 8.000 3 1 hit / 1.8 seconds Elemental Damage Elemental Defense Elemental Defense Rate Elemental Attack Rate 3.000 ~ 3.500 1.100 1.280 5.500 Skills & Mechanics PRE-FIGHT Lord of Ferea is summoned when the Crystal Orb of Ferea is destroyed. PRE-FIGHT: ORB'S BARRIER When the orb is taking damage, warriors from Ferea will spawn. The crystal orb has immunity status until the summoned monsters are defeated. MINE EXPLOSION The Boss spawns a mine explosion to the player's location. The explosion comes 3 seconds after the diagrams appear on the floor. Being hit by the explosion will cause huge damage to the player. WHIRLWIND The boss uses the whirlwind to deal with AoE damage. ROAR When the boss reaches an HP threshold of 30%, he uses the Roar skill, right before Lord's Summon. When Roar skill is used, he drains AG and MP from all the characters that are near him. FEREA WARRIORS SUMMON During the encounter, random warriors from the Ferea Land are summoned and brought to the fight by the Lord himself. LORD'S SUMMON Lord of Ferea summons Ferea General. As soon as the Ferea General is summoned, the Boss teleports himself to the Crystal location and gains invincible status. The invincible status also comes with HP recovery that persists until Ferea General is defeated. Requirements & Restrictions There is no restriction on the level to enter the boss zone outside of the map level (400+) but the recommended level is 1000+. Closed-Entry: After the boss is spawned, only the characters that are already in the boss room can participate in the boss fight, the entrance for other characters is closed, as well as for characters that die inside the room. Boss Type: Gens - PK is free and enabled between opposite gens families and is disabled between same gens families. Summon (DL) is working normally while the boss is alive. If everybody from the boss zone dies the boss fight will end, the entrance will be released for everyone and the Crystal Orb will reset after 5 minutes. Rewards Reward: 1x Pentagram Emblem + 1x Errtel Emblem + 1x ETOC + 1x ETOL + 40% chance for 1x Frost Soul - 16% chance for 1x Frost Anvil - 20% chance for 1x Silver Heart Soul - 8% chance for 1x Silver Heart Anvil - 6% chance for 1x Socket Necklace Tier 2 - 10% chance for 1x Garuda Flame. - Shared Pool of 200 CREDITS & 4000 RUUD per kill. Tips & Tricks To be continued... Credits: Adapted by NewSquad. Information is matching our Zenith server. Link to comment Share on other sites More sharing options...
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