Administrators rDy Posted August 11, 2022 Administrators Share Posted August 11, 2022 Arena Tournament - Most Complex PvP Event General Info Arena Tournament features 7 different rounds, each round taking place 1 time per week, at 19:45 Server Time. There are 2 different Event Types: Team-KotH - Kings of the Hill & LL - Last Laugh. Team-KotH has 2 different Specials, more info is below. To register for Arena Tournament you must type /joinarena when the event is popping (and before it gets closed). You need to have at least level 220 to join the event. After the event is closed, it will start in 1 minute. You can't attack other players before the event does start. Maximum 60 players (Team-KotH) / 42 players (LL). Minimum 16 players (Team-KotH) / 10 players (LL) for the event to start. The maximum duration is 20 minutes for Team-KotH. No maximum duration for LL. Teleport (SM) & Ice Arrow (AE) can be used only during the Team-KotH rounds and also during Last Laugh - Round 2 (KotH round). After every death, you are immune to magic damage for 7 seconds (after you respawn). You can't join while being in a party. If you join a party anytime during the event both chars will be stunned while they are in a party and for 15 seconds after they leave it. You can't join the event with antidotes/SD pots. Any consumables buff (bless/soul pots, doppel scrolls, Halloween, etc.) are deleted every second during the tournament. You get a full clear of existing buffs when you enter the tournament. You can't have other buffs outside of your class buffs during the tournament. You can't move items (for example from the store) during the tournament. You can't trade items during the tournament. You are Muted during the tournament. You can't drop items during the tournament. You can't move to other maps during the tournament. You get PK Stage 2 during the tournament (to use only the right click to attack, without CTRL). At the end of the tournament, you get back to your previous pk level/pk kills / pk timer. Info about Team-KotH (Kings of the Hill) The schedule for Kings of the Hill is the following: Monday - Team-KotH Special 1. Tuesday - Team-KotH Special 1. Wednesday - Team-KotH Special 2. Thursday - Team-KotH Special 1. Friday - Team-KotH Special 1. Saturday - Team-KotH Special 2. How does this new game mode work? Well, on every round, we randomly split the registered players from the Event into teams (each team having its visual skin). Based on the total players of in an event, we start with 4 randomly made teams (5v5v5v5,6v6v6v6, etc. up to 15v15v15v15). In case there are uneven numbers, we can have like 5v6v6v5, and so on. Every 4 minutes, one team is eliminated, and the rest of the players are split again into new teams. Example: Round 1 is starting with 4 teams. After 4 minutes, the team with the least Points is eliminated. The remaining players are randomly split again into 3 new teams, and so on, until 1 team remains alive. After each team elimination, the team's points are reset to 0. Players keep their points, though. You're earning 10 points for your team whenever you kill a player from another team. The 2nd time you kill the same character (in the same team round) you will earn 8 points, 3rd time 6 points, and so on until you'll get only 2 points for killing the same character (and the value will stay at 2 points, no longer decreasing). You're losing 2 + 5% of your current personal points per death (but your team is not losing anything). Example: If you make 100 points in Round 1 and 80 points in Round 2, in Round 3 you're losing 2 + 0.05*180 = -11 points per death. At the end of the event, your score will reflect the score with the kills + deaths. You can't attack players from your team. After 3 rounds of Team-KotH, all players from the team left alive enter the LMS round (last round): In this round, everyone plays for himself (FFA). The winners of the Arena Tournament are the last to remain alive. Everyone starts with 4 lives. Killing a player does remove 1 life from him. For every 3 lives taken, you gain an extra life. If you reach 0 lives, you are eliminated. You can also take only x lives from the same player as follows: If there are >= 12 players remaining in the LMS round, you can only take 1 life from the same player. If 9-11 players are remaining in the LMS round, you can only take 2 lives from the same player. If 6-8 players are remaining in the LMS round, you can only take 3 lives from the same player. If <= 5 players are remaining in the LMS round, there is no restriction. Amount of winners per Event is also based on the number of players that started the LMS round: Starting players <= 5 => maximum 2 winners. Starting players = 6 or 7 => maximum 3 winners. Starting players = 8 or 9 => maximum 4 winners. Starting players = 10 or 11 => maximum 5 winners. Starting players > 11 => maximum 6 winners. If the event isn't over before its maximum duration, then the remaining players will be selected as winners based on their total points contribution during the Team-KotH stage. In case of a tie, the order is decided based on Lives Taken during the LMS round. Note: Winners can't join other tournaments from the week, outside of the Last Laugh (that is available only for weekly winners). Note2: Due to the nature of Team-KotH, disconnecting during the event / leaving the event after it already started will ban you from the Arena Tournament for 3 days. This is only for disconnecting during Team-KotH rounds (Last Laugh / LMS rounds are excluded). Note3: There is an AFK check during the KotH rounds, if the AFK check is triggered, the player will be disconnected (and banned for 3 days from AT, as in the disconnect case). Specials: 1 - Normal -> Everyone plays with the characters as they are. Note: To join any of the Arena Tournament - Special 1 events (Normal), your character must have at least 85% level (rounded down) of the TOP1 character. Example: If the TOP1 character has level 300, only characters over level 255 can join the Arena Tournament. 2 - Free STATS -> Everyone receives the same level and the same amount of stats, based on randomly picked level stats (for everyone) and their class. Note: The randomly picked level stats can be between level 250 and level 400. Note2: Everyone is set to level 220. Note3: Special 2 is free for all (doesn't matter your character level, as long as it is over 220). Info about LL (Last Laugh) Last Laugh is the final Tournament, where the prizes from the current week are also given. Last Laugh is held on Sunday. Only winners of Team-KotH from that week can join the Last Laugh. TOP10 Points (personal score farmed during Team-KotH rounds) that didn't win any of the daily tournaments are qualified for Last Laugh, as extra slots. This means doing your best during the week and all Team-KotH rounds because even if you don't win any of the daily rounds, you can still qualify for Last Laugh! If you have a lower level than the highest level player from the LL, you will receive extra stat points to add for the tournament based on the difference of level between you and the highest level player, and also based on your class. The points are added when the Arena is closed, so you have 1 minute to use them. Everyone is set to level 220 during LL. There is no settled duration for the LL but there are 3 rounds: Round1: LMS Round During this round, you need to eliminate players while surviving. The round is over when there are X amount of players left in the Tournament, as follows: If there >= 36 participants, Round 1 is over when there are 26 players left. If there >= 30 participants, Round 1 is over when there are 20 players left. If there >= 26 participants, Round 1 is over when there are 18 players left. If there >= 22 participants, Round 1 is over when there are 16 players left. If there >= 18 participants, Round 1 is over when there are 14 players left. If there >= 14 participants, Round 1 is over when there are 12 players left. If there >= 12 participants, Round 1 is over when there are 10 players left. If there >= 10 participants, Round 1 is over when there are 9 players left. Everyone starts with 6 lives. Killing a player does remove 1 life from him. For every 4 lives taken, you gain an extra life. If you reach 0 lives, you are eliminated. You can also take only x lives from the same player as follows: If there are >= 26 players remaining in the LMS round, you can only take 1 life from the same player. If there are < 26 players remaining in the LMS round, you can only take 2 lives from the same player. Round2: KotH Round During this round, you need to farm as many Points as possible within 10 minutes. You're earning 10 points whenever you kill a player. The 2nd time you kill the same character you will earn 9 points, 3rd time 8 points, and so on until you'll get only 2 points for killing the same character (and the value will stay at 2 points, no longer decreasing). You're losing 2 + 8% of your current points for each of your deaths. Example: If you have 120 points, if you die you lose 2 + 10 (8% of 120, rounded) = 12 points. After 10 minutes, the top characters with the most Points will be qualified for the last round (3), the rest of the players being eliminated. In case of a tie, the order is based on Lives Taken. Round3: Last Laugh - Final Round A virtual bracket will be generated for the 8 players left, it will be based on the Points gathered during round 2 as follows: TOP1 points will play vs. TOP8 points. TOP3 points will play vs. TOP6 points. TOP4 points will play vs. TOP5 points. TOP2 points will play vs. TOP7 points. Then each character will be moved to a different Arena cage where the matches are being played. In cages, you are playing 1v1 with your opponent. Both chars start as "chained" and the game is starting in 5 seconds. The first character to kill the other 2 times will advance in the bracket (Best of 3). You do receive a clear of all buffs/effects after a kill and you start from different corners again. SD is not restored during the match. After winning a match you advance in the bracket and either wait or face your next opponent from the Winner bracket. After winning/losing a game you will be redirected to a new cage. After each finished game, if your SD is not full, you will receive a Complex Potion that you can use ONLY before the start of the next game, to restore your SD to full. You need to be fast! Players that lose in the Winner bracket are sent into the Loser bracket where they face other bracket losers. Games in the Loser bracket are the same as in the Winner bracket (Best out of 3). If you lose a game in the Loser bracket you are eliminated from the Tournament, if you win you advance in the Loser bracket up until the Grand Finals. The Grand Finals are BO5 (Best out of 5). Rewards System There are 3 types of rewards that Arena Tournament is offering: Participation reward Everyone who participates in an Arena Tournament event (except for the Last Laugh round) will receive a Gladiator's Pride buff. Note: Leaving the event or disconnecting during the event before it is over or before you are eliminated won't grant you the buff! Gladiator's Pride will increase the NORMAL bonus EXPERIENCE granted by the Perfect Party by +20%. Gladiator's Pride will increase the MASTER bonus EXPERIENCE granted by the Perfect Party with +14%. Example: Your current Perfect Party does grant you +5% NORMAL EXP, if you get Gladiator's Pride, the buff is raised from +5% to +25%. Example2: Your current Perfect Party does grant you +7% MASTER EXP, if you get Gladiator's Pride, the buff is raised from +7% to +21%. The duration for the Gladiator's Pride is based on your event performance and it does work in all places where you are in a Perfect Party: Duration: 2 hours if you are eliminated after the 1st Team-KotH round. Duration: 2.5 hours if you are eliminated after the 2nd Team-KotH round. Duration: 3 hours if you are eliminated after the 3rd Team-KotH round. Duration: 4 hours if you are eliminated during the 4th Team-KotH round (LMS round). Note: Because winners from each day aren't able to participate in the rest of the Arenas from that week, being part of the winners of an Arena will grant you access to Gladiator's Pride buff every day starting from the day you've won the Arena up until the Saturday's Arena (included). This means that if you will be ONLINE on normal maps (Server 1) every day at the start of the Arena Tournament you will get 4 hours of Gladiator's Pride as if you were a participant in the last Team-KotH round. Note2: Not being online and on normal maps (Server 1) when Arena Tournament does start won't grant you the buff! Weekly win reward The winners (and only the winners) from each Arena Tournament round will win access to Sunday's round (Last Laugh). The Last Laugh also has a separate guaranteed reward for the participants (as long as you just join the Event and stay until it is over / you are eliminated). Current Last Laugh guaranteed reward is 5x Jewel of Harmony, 5x Jewel of Chaos, 40kk zen + 50% chance for Early/Mid/Late Old Box (based on game progress - including TOP3). Note: Leaving the event or disconnecting during the event before it is over or before you are eliminated won't grant you the guaranteed reward! Last Laugh performance reward Based on your performance at Last Laugh, the following rewards will be given: Performance reward is 1x Jewel of Creation for every player eliminated before you & 1x Jewel of Harmony for every 2 players eliminated before you. You also get a 2% increase for your Early/Mid/Late Old Box chance for each player eliminated before you. Example: 20 players at LL - 10th place get 10x Jewel of Creation, 5x Jewel of Harmony & 70% chance for Early/Mid/Late Old Box as a performance reward. TOP3 extra rewards: Winner of Last Laugh: 1x Golden Fenrir with 5 days duration, 1x HoF + Legends Group (forum) + 3x Piece of Horn + 1x Early/Mid/Late Old Box (based on game progress). Note: The Legends Group is active only for the duration of the edition, not permanent. Note2: Winning 3x Arenas during the edition will grant you a permanent Legends Group. 2nd place of Last Laugh: 1x HoF + 2x Piece of Horn + 1x Early/Mid/Late Old Box (based on game progress). 3rd place of Last Laugh: 1x HoF + 1x Piece of Horn + 1x Early/Mid/Late Old Box (based on game progress). A final example of Last Laugh winner's full reward (with an example of 30 participants): 5x Jewel of Harmony (guaranteed reward) + 5x Jewel of Chaos (guaranteed reward) + 40kk Zen (guaranteed reward) + 1x Early/Mid/Late Old Box (100% chance from guaranteed + performance reward) + 29x Jewel of Creation (performance reward) + 14x Jewel of Harmony (performance reward) +1x HoF (TOP3 reward) + 5 days Golden Fenrir + Legends Group (forum) + 3x Piece of Horn & 1x Early/Mid/Late Old Box (TOP1 reward). If you leave/get disqualified/get disconnected from the LL round you won't win anything. Arena Tournament Rankings Daily Winners - only winners from each day are recorded. Daily Participants - Only non-winners (participants) are recorded. Last Laugh - Only Last Laugh participants recorded. Daily Winners & Daily Participants rankings are reset every Sunday at 23:58. Last Laugh rankings are reset every Sunday at 19:25. This means during the week you can see the Last Laugh rankings from the previous Sunday & the current winners/participants of the week. Good, fast, cheap - you can only pick 2! Link to comment Share on other sites More sharing options...
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