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[Event] [PvM] Crywolf Fortress


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Crywolf

Quote

Fortress of Crywolf  is located in the southeastern area of Valley of Loren. It's a front-line fortress where the allied forces of humans and elves fight against the forces of Kundun. The rough geographical features of the structure made it a fortress blessed with natural barriers for defense and a key area for strategy.
Kundun's forces haven't been able to head north and now the frontline is in a deadlock.
Therefore Kundun has commanded Lemuria to dispatch troops to the Fortress of Crywolf to overcome a situation.

How to enter Crywolf
You can enter the Crywolf Event through Valley of Loren (Entrance coordinate: 164,35).
There is a System Notice that appears when this event starts, but only on the Crywolf map.
- 3 times per week (Tuesday, Thursday & Saturday at 22:50).

Game-play

Two main objectives need to be focused on during the event, The Wolf Statue, and The Altar.

  • The Wolf Statue

    • This enormous tutelary statue was created from the ancient strength of elves so it has the power to protect itself from the evil spirits which keep away Kundun's troops. But the statue becomes weak once a week and gets attacked by Kundun's troops led by Balgass. There are 5 altars around the statue for protection and when these altars are destroyed the statue will lose its power to protect the Fortress of Crywolf.

    • The Wolf Statue has 5 Wolf Altars around it.
    • The statue can be strengthened by Elf characters who can make a Connection with the Wolf Altar.

crywolf-fortress-area copy.png

  • If a player makes a Connection with a Wolf Altar, then she/he must remain inside the Wolf Altar.
  • If the player leaves the Wolf Altar, then the Connection is broken.
  • The Wolf Statue HP will increase according to the character's HP which holds a Connection with the  Wolf Altar.

STATUE POSITION.png

  • The Altar

    • These altars protect and give power to the statue and only the elves can give power to the altars. When the altars get destroyed the statue will lose its power making these altars a prime target for Balgass' monster troops. The success of the quest will depend on the players' ability to protect the altars and the elves who give power to the altars.

fortress-removebg-preview copy.png

 

Crywolf Invasion start

  • The participating players must work together to prevent monsters from breaching the area and destroying the Wolf Statue and the Wolf Altars.
  • The monsters try to quickly move towards the Wolf Statue.
  • The goal is to eliminate the entire army, including Balgass.
  • Balgass is a Boss that will spawn in the last 5 minutes of the event.
  • When Balgass is killed, the Event is successfully won.
  • If the Wolf Statue gets destroyed, the event will fail and end.

Crywolf Invasion waves

  • Wave 1
    • Defeat Dark Elf x12
    • Time Limit: 15 minutes

Dark_Elf_copy-removebg-preview.png

  • Wave 2
    • The Boss spawns when 5 minutes are remaining:
      • Defeat Balgass x1
      • Time Limit: 5 minutes

Balgass.png

Crywolf Invasion Tips & Tricks

  • There should always be a Connection with the Wolf Altar made by a player.
  • Make sure some players stay inside the fortress to protect the Wolf Statue directly.
  • A few players should wander outside the fortress to impede the monster's path.
  • Form a Party with other players.
  • Keep close to other Party Members during the Event.
  • Use Buff Items and Buff Skills.
  • Use AoE Skills for more effective attacking.

Rewards

-Balgass Most Damage Reward: 1x Fragment of Radiance Slot (1~4).
Note: You can't drop items from inventory while Balgass is alive & for 15 seconds after he's dead.
Dark Elves Reward: 1x Exc. Bloodangel / Darkangel OFF-Set Item / Shield + 10x Sphere.

Note: You have a 15% chance to get 1x Early NS Box as an extra reward.
 Bonus 15% EXP for ENTIRE SERVER if you finish the Event.
 You gain 30 CREDITS & 50~75 RUUD per Dark Elf kill.
 Balgass has a 
Shared Pool of 500 CREDITS & 3000 RUUD.
Note: Shared Pool means that the CREDITS & RUUD are equally split to all participants left alive in the 8x8 range of Balgass when it dies.

 

 

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