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[Zenith] Test Server Documentation


rDy

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Test Server Documentation

The following changes are applied to the Test Server:

  • The IP-limit on events is removed - you can join with 2 characters on the same IP without being logged off.
  • The credits price for different features (/treereset, /resetwings) is removed.
  • Mercenary Squad restrictions are removed.
  • You have teleporters in all Boss maps, just click the teleporter and you'll reach the Boss zone from that map.
  • To be continued.

The following features can be used on Test Server to explore whatever you want easier:

  • /pkclear - Clears your PK.
  • /zen <number> - Give yourself Zen.
  • /passquest - Automatically advance your Quest stage (Quest2 -> Quest3 -> Quest4).
  • /cleareffects - Remove all the buffs & debuffs from your character.
  • /setlevel <value> - Set your character to the chosen Level.
  • /setmlevel <value> - Set your character to the chosen Master Level.
  • /setpoints <value> - Set your character the chosen free Stat Points.
  • /setmpoints <value> - Set your character the chosen free Master & Enhancement Points.
  • /setstr <value> - Set your character the chosen Strength.
  • /setagi <value> - Set your character the chosen Agility.
  • /setvit <value> - Set your character the chosen Vitality.
  • /setene <value> - Set your character the chosen Energy.
  • /setcmd <value> - Set your character in the chosen Command.
  • /setruud <value> - Set your character the chosen RUUD.
  • /spawn <id> - Spawn a chosen monster/npc at your location.
    • Example: /spawn 350 will spawn a Cursed Dragon on your Character position.
    • The id of monsters/npcs can be found on the text file at the end of this topic.
  • /move <mapId> <x> <y> - Move yourself to a chosen map at specific coordX and coordY.
    • The id of maps can be found on the text file at the end of this topic.
    • Example: /move 0 125 125 will teleport you to Lorencia bar (125x, 125y).
  • /make <ItemSection> <ItemType> <Level> <Skill> <Luck> <Add> <Exc> <Anc> - Create a specific, normal item with the chosen stats.
    • Example: /make 5 12 9 1 1 3 1 will make you an Excellent Grand Viper Staff + 9 + Skill + Luck + Add 12.
    • The ItemSection and ItemType of the items can be found in the text file at the end of this topic.
  • /makesocket <NrSockets> <ItemSection> <ItemType> <Level> <Skill> <Luck> <Add> <Exc> <Anc> - Create a specific, socket item with the chosen stats.
    • Example: /makesocket 3 7 46 9 1 1 3 will make you a Brave Helm + 9 + Skill + Luck + Add 12 with 3 sockets.
    • The ItemSection and ItemType of the items can be found in the text file at the end of this topic.
  • /makeerrtel <ItemSection> <ItemType> <ErrtelRank> <ErrtelLevel> (<ErrtelRank2Level>) (<ErrtelRank1Level>) - Create a specific errtel item with your chosen rank & level(s).
    • Example: /makeerrtel 12 221 3 7 9 8 will make you an Errtel of Anger Rank 3 with Rank 3 Level 7 option, Rank 2 Level 9 option and Rank 1 Level 8 option.
    • Note: <ErrtelRank2Level> and <ErrtelRank1Level> are optional, only added if the rank of errtel is higher than 1 (and added based on the level option of each rank).
    • The ItemSection and ItemType of the items can be found in the text file at the end of this topic.

Legend for /make and /makesocket: 

  • <NrSockets> = The number of sockets (between 1 and 5).
  • <ItemSection> = The section of the item in Item.txt (from 1 to 20).
  • <ItemType> = The item number from the section number in Item.txt (from 0 to ~ 550).
  • <Level> = The level of the item (from 0 to 15).
  • <Skill> = If the item has skill or not (1 = with skill, 0 = without skill).
  • <Luck> = If the item has luck or not (1 = with luck, 0 = without luck).
  • <Add> = If the item has add or not (0 = no add, 1 = add 4, 2 = add 8, 3 = add 12, etc.).
  • <Exc> = If the item is excellent or not (0 = non exc, 1 = exc, other combinations of numbers from 1 to 64 = combinations of exc options).
  • <Anc> = if the item is ancient/mastery ( 5 / 10 = ancient/mastery).

To have an easier time creating items using /make or /makesocket commands you can use the following *PLAYER-MADE* website:

Download Items, Maps & Monsters [S18]: https://mega.nz/file/E0ByEJRb#nXGYDvdPm0EehFeXvil5Bo3C01XHkh1J9znKUasWukc

Special Command: /gear

/gear is a new complex command that is part of the Test-Server and that will highly reduce the amount of time you spend to prepare your test characters.
It has multiple uses:

1. Mastery Items & Weapons
You can use /gear bloodangel <Level> or /gear darkangel <Level>, etc. to instantly generate the complete Mastery equipment for the class where you use the command.
<Level> is the entire equipment level of your choice, from 0 to 15. All items come with luck and full ADD (28).
Example: /gear soul 13 will generate entire equipment of Soul +13 + LK + ADD28 for your character.
Note: Make sure to not have spaces in your command, like for "blue eye" you use /gear blueeye.

2. Non-Exc & Exc Sets
You can use /gear <SetName> <Level> <Exc> to instantly generate the complete Set for the class where you use the command.
<SetName> is the name of the set for your class that you want to generate.
<Level> is the entire equipment level of your choice, from 0 to 15. All items come with luck and full ADD (28). Exc. items come with all exc. options.
<Exc> you can add "exc" after the level if you want to make the set excellent.
Example: /gear darksoul 12 exc will generate entire Dark Soul set +12, excellent (as long as your class is SM).
Example2: /gear legendary 11 will generate entire Legendary set +12, non-excellent (as long as your class is SM).
Note: Make sure to not have spaces in your command, like for "dark soul" you use /gear darksoul.

3. Wings
You can use /gear W1/W2/W3/W4 <Level> to generate the wings of your choice for the class where you use the command.
<Level> is the wings level of your choice, from 0 to 15.
Example: /gear W2 13 will generate the Wings level 2 for your class +13.

4. Skills
You can use /gear skills to generate all the skills that can be learned by your character.

5. Sockets Tier 1 & 2
You can use /gear socket1 <Level> or /gear socket2 <Level> to instantly generate the complete Socket Tier 1/Tier 2 set for the class where you use the command.
<Level> is the entire equipment level of your choice, from 0 to 15. All items come with luck, full ADD (28) and fully seeded with level 5 DD, REF & HP seed spheres.
Example: /gear socket2 13 will generate the socket tier 2 set for your class +13.

6. Earrings
You can use /gear eart1 <Level> or /gear eart2 <Level> or /gear eart3 <Level> to generate Tier 1 / Tier 2 / Tier 3 earrings (both left and right).
<Level> is the earrings level of your choice, from 0 to 15. 
Example: /gear eart2 11 will generate a pair of Earrings Tier 2 +11.

7. Guardians
You can use /gear guardt1/guardt2/guardt3/guardt4/guardt5 <Level> to generate Tier 1 / Tier 2 / Tier 3 / Tier 4 / Tier 5 Guardians.
<Level> is the guardians level of your choice, from 0 to 15. 
Example: /gear guardt4 11 will generate a Tier 4 Guardian +11.

8. Pentagrams & Errtels
You can use /gear penta1/penta2/penta3/penta4 <Level> to generate Tier 1 / Tier 2 / Tier 3 / Tier 4 Pentagrams.
<Level> is the pentagrams level of your choice, from 0 to 15. 
It will always generate the available pentagrams (both DMG and DEF) as well as errtels to equip them with.
Example: /gear penta2 13 will generate 2 Pentagrams (both DMG & DEF) + 13 with 4 errtels for each of them.

Good, fast, cheap - you can only pick 2!

 

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