Administrators rDy Posted May 8, 2023 Administrators Share Posted May 8, 2023 Release date: 08.05.2023 at 13:30 - A small server restart will be needed. Note: A new full client (V5) has been added. While it is not mandatory (if you do the update via Launcher) it is recommended. Legend: [FIXED] - Something was fixed/resolved (that wasn't correctly working before OR was bugged/misconfigured/not working as expected). [ADDED] - Something was added into the game that previously wasn't there (new feature/system/item/command/event/etc.) [UPDATED] - Something was changed/improved/edited/updated (in most of cases if it is not something FIXED or something ADDED then it is UPDATED) [DOCUMENTED] - This is a PRE-TAG for any of the tags from above, and it means that the fix/addition/update was already UP before the patch but only now made public. Changelog: [FIXED] Dark Side Strengthener upgrade increasing the Range of Dark Side instead of the Dark Side Mastery upgrade. [UPDATED] Improved most of the 4th tree (Enhancement Tree) names, descriptions, requirements & extra texts (still not 100% yet on them). [UPDATED] Poison, Fire Ball, Aqua Beam & Hellfire have been removed from game. [UPDATED] Skills (and any of their upgrades) can't be used if at any point you no longer have the initial skill requirements (stats especially). [UPDATED] Tier 1 Shop skills are now: Ice (SM, KM, LEM). Power Wave (SM, EMG, SUM, RW, KM, LEM). Uppercut (BK, SMG, SL, IK). Lunge (BK, SMG, SL, GL). Lighting (SM, EMG, KM, LEM). Triple Shot (ELF). [UPDATED] Tier 2 Shop skills are now: Meteorite (SM, MG, SUM, RW, LEM). Twister (SM, MG, KM, LEM). Cyclone (BK, SMG, SL, IK). PRE-NOTES: There's now a clear skill progression for all characters and all skills that are still in game have their role and can be normally used at some point in the game (there are no longer "useless skills"). Our goal is to diversify builds and encourage different type of builds (as well as hybrid builds). Skills can also be used based on different scenarios and/or player needs (you want more cast range and less AoE you attack with a skill, you want less cast range but more AoE range you attack with another, and so on). There are other details we have in our vision that this single patch won't achieve, but we'll continue to tweak as needed until we reach them, feel free to ask us different questions to better understand what we have in our mind. Random example: We want the 2-Hand MG to be a glass cannon with high range & aoe range, we want 1-hand MG to be a durable & mobile (cyclone) melee fighter with lower range and aoe range & we want the Wiz MG to be a hybrid type neither a glass cannon neither too durable with high range and no real mobility. [UPDATED] Most of the skills have been tweaked as following: [Shared] Scroll of Ice now requires 40 ENE. Cast Range is now 5 tiles. Skill specialization formula is now ENE/50. Power Wave's Cast Range is now 5 tiles. Skill specialization formula is now ENE/45. Lighting's Cast Range is now 5 tiles. Skill specialization formula is now ENE/40. Rush's Cast Range is now 5 tiles and Cooldown is now 3 seconds. Meteorite's Cast Range is now 5 tiles & skill specialization formula is now ENE/30. Magical Shot's Cast Range is now 4 tiles, base skill damage highly reduced, skill specialization is removed and overall scaling damage is reduced by 80%. Cyclone's Base Damage is slightly increased. Force Wave's Base Damage is reduced. Scroll of Twister now requires 155 ENE. Cast Range is now 5 tiles. Skill specialization formula is now ENE/55. Scroll of Flame now requires 188 ENE. Cast Range is now 5 tiles. Skill specialization formula is now ENE/140. Overall scaling damage is reduced by 33%. Scroll of Teleport now requires 250 AGI. Cast Range is now 5 tiles. There's now a Cooldown of 4 seconds (only server-side). Scroll of Teleport Ally now requires 350 AGI. Cast Range is now 5 tiles. There's now a Cooldown of 4 seconds (only server-side). Scroll of Inferno now requires 225 ENE. Base Damage has been slightly reduced. Skill specialization formula is now ENE/100. Scroll of Evil Spirit now requires 330 ENE. Base Damage has been slightly increased. Skill specialization formula is now ENE/90. Scroll of Blast now requires 575 ENE and 2nd quest. Cast Range is now 3 tiles. Skill specialization formula is now ENE/90. Scroll of Nova now requires 1000 ENE. Scroll of Ice Storm now requires 850 ENE and 450 AGI. Cast Range is now 5 tiles. AoE Range is now 4 tiles. Base Damage is reduced. Skill specialization formula is now ENE/150. Scroll of Wizardry Expansion now requires 920 ENE and level is removed. Blood Storm's overall scaling damage is increased by 250%. [SM] Scroll of Decay now requires 720 ENE. Base Damage is increased. Skill specialization formula is now ENE/45. Overall scalling damage is increased by 80%. Scroll of Meteor Strike now requires 1220 ENE. Cast Range is now 3 tiles. AoE Range is now 1 tile. Note: You gain +1 tile on Cast Range via Enhancement Tree. Scroll of Meteor Storm now requires 1000 ENE and 800 AGI. Scroll of Soul Seeker now requires 1450 ENE. Cast Range is now 6 tiles. AoE Range is now 1 tile. Scroll of Soul Barrier now requires 450 ENE, 200 AGI and 2nd quest. Hellfire ML upgrade has been removed. [BK] Orb of Twisting Slash - now requires 240 STR and level is removed. AG cost is now 3. Base Damage is highly increased. Orb of Rageful Blow - now requires 620 STR and level is removed. AoE Range is now 5 tiles. AG cost is now 8. Base Damage is increased. Skill specialization formula is now STR/35. Overall scaling damage is increased by 40%. Note: You gain +1 tile on AoE Range via Enhancement Tree. Orb of Death Stab - now requires 550 STR and level is removed. Cast Range is now 2 tiles. AoE Range is now 1 tile. AG cost is now 6. Base Damage is slightly increased. Skill specialization formula is now STR/50. Overall scaling damage is increased by 50%. Notes: You gain +1 tile on Cast Range via Sword Fury buff. You gain +1 tile on Cast Range via Sword Fury Strengthener buff. You gain +1 tile on Cast Range via Master Skill Tree. You gain +1 tile on Cast Range via Enhancement Tree. You gain +1 tile on AoE Range via Enhancement Tree. Orb of Greater Fortitude - now requires 80 ENE and level is removed. Orb of Destruction - now requires 450 AGI and level is removed. Orb of Sword Blow - now requires 750 AGI. Cast Range is now 3 tiles. AoE Range is now 3 tiles. Base Damage is increased. Added skill specialization - formula is AGI/5. Overall scaling damage is reduced by 30%. Notes: You gain +1 tile on Cast Range via Sword Fury buff. You gain +1 tile on Cast Range via Sword Fury Strengthener buff. Fire Blow Cast Range is now 2 tiles. AoE Range is now 1 tile. Skill specialization formula is now STR/15. Overall scaling damage is reduced by 20%. Notes: You gain +1 tile on Cast Range via Sword Fury buff. You gain +1 tile on Cast Range via Sword Fury Strengthener buff. You gain +1 tile on Cast Range via Enhancement Tree. Orb of Sword Fury - now requires 3rd quest (BM). Orb of Strong Belief - now requires 860 AGI & 3rd quest (BM). Orb of Solid Protection - now requires 920 AGI & 3rd quest (BM). [ELF] Poison Arrow's Cast Range is now 7 and the Toxic effect will now drain 450 HP from target per second for 10 seconds. Orb of Ice Arrow now requires 350 ENE. Cast Range is now 4 tiles. There's now a Cooldown of 1 second. Base damage is highly reduced. Orb of Dex Booster now requires 1000 AGI. Orb of Raining Arrow now requires 750 STR. Orb of Penetration now requires 280 AGI and level is removed. Cast Range is now 5 tiles. Base Damage is increased. Skill specialization formula is now AGI/55. Overall scaling damage is increased by 60%. Orb of Multi-Shot now requires 640 AGI and level is removed. Focus Shot Cast Range is now 5 tiles. AoE Range is now 2 tiles. Overall scaling damage is reduced by 24%. Holy Bolt's Cast Range is now 5 tiles & skill specialization formula is now ENE/50. Note: You gain +1 tile on Cast Range via Master Skill Tree. [MG] Removed Ice, Hellfire & Inferno. Power Slash Range is now 6 tiles. Base Damage is highly increased. Skill specialization formula is now STR/55. Overall scaling damage is increased by 30%. Orb of Flame Strike now requires 460 STR and level is removed. AG cost is now 4. Base Damage is highly reduced. Skill specialization formula is now STR/70. Overall scaling damage is reduced by 15%. Orb of Fire Slash now requires 720 STR. AG cost is now 6. Base Damage is highly increased. Skill specialization formula is now STR/50. Overall scaling damage is increased by 30%. Orb of Crusher Charge, Orb of Spiral Charge and Orb of Elemental Charge now requires 500 AGI. Crusher Charge Sword Explosion from Ice Blood now has an AoE Range of 3 tiles. Sword Explosion from Chaos Blade now has an AoE Range of 3 tiles. Defense formula is now [ (LVL/20) + (AGI/8) ] * 2.5. Attack Speed formula is now (LVL/150) + (AGI/25). Spiral Charge Sword Explosion from Fire Blood now has an AoE Range of 5 tiles. Sword Explosion from Chaos Blade now has an AoE Range of 3 tiles. It no longer increases Defense. Attack Power formula is now [ (LVL/8) + (STR*0.3) ] * 1.6. Elemental Charge Nova Explosion from Havok Spear now has an AoE Range of 4 tiles. Defense formula is now [ (LVL/12) + (ENE/40) ] * 2. Magical DMG formula is now [ (LVL/14) + (ENE*0.15) ] * 1.5. Orb of Fire Blood now requires 1450 STR. The Bleed now does 125% of the initial damage per second. Cast Range is now 2 tiles. AoE Range is now 4 tiles. Base Damage is increased. Skill specialization formula is now STR/30. Overall scaling damage is increased by 15%. Note: You gain +3 tiles on Cast Range from the Spiral Charge buff. Orb of Ice Blood now requires 700 STR and 700 AGI. Cast Range is now 3 tiles. AoE Range is now 2 tiles. Base Damage is reduced. Skill specialization formula is now AGI/25. Note: You gain +2 tiles on Cast Range from the Crusher Charge buff. Orb of Chaos Blade now requires 950 STR. Cast Range is now 2 tiles. AoE Range is now 1 tile. Base Damage is increased. Skill specialization formula is now STR/90. Overall scaling damage is increased by 30%. Note: You gain +2/+3 tiles on Cast Range from the Crusher Charge/Spiral Charge bufff. Scroll of Havok Spear now requires 1200 ENE. Range is now 5. Base Damage is increased. Skill specialization formula is now ENE/100. Overall scaling damage is increased by 15%. Note: You gain +1 tile on Range from the Elemental Charge buff. Scroll of Meteor Slap now requires 1450 ENE. Cast Range is now 5 tiles. Scroll of Dark Blast now requires 1000 ENE & 800 AGI. Cast Range is now 3 tiles. Note: You gain +1 tile on Cast Range via Enhancement Tree. Scroll of Gigantic Storm now requires 880 ENE and level is removed. Cast Range & AoE Range is now 5 tiles. Skill specialization formula is now ENE/180. Note: You gain +1 tile on AoE Range via Enhancement Tree. [DL] Scroll of Fire Burst now requires 230 STR. Cast Range is now 3 tiles. AoE Range is now 4 tiles. Base Damage is reduced. Notes: You gain +2 tiles on Cast Range when equipping Dark Horse. You gain +1 tile on Cast Range via Enhancement Tree. You gain +1 tile on AoE Range via Enhancement Tree. Scroll of Fire Scream now requires 520 STR. Cast Range is now 2 tiles. AoE Range is now 3 tiles. AG cost is now 7. Base Damage is highly reduced. Overall scaling damage is reduced by 30%. Notes: You gain +2 tiles on Cast Range when equipping Dark Horse. You gain +1 tile on Cast Range and +1 tile on AoE Range via Master Skill Tree. Scroll of Chaotic Diseier now requires 770 STR and level is removed. Cast Range is now 5 tiles. AG cost is now 12. Base Damage is highly reduced. Overall scaling damage is reduced by 23%. Notes: The Cast Range isn't increased by Dark Horse (even if it shows on tooltip). You gain +1 tile on Cast Range via Enhancement Tree. Scroll of Wind Soul now requires 1150 STR. Cast Range is now 3 tiles. Skill specialization formula is now STR/100. Overall scaling damage is reduced by 15%. Notes: You gain +2 tiles on Cast Range when equipping Dark Horse. You gain +1 tile on AoE Range via Enhancement Tree. Earthshake AoE Range is now 4 tiles. Cooldown is now 12 seconds. Scroll of Critical Damage, Scroll of Summon and Scroll of Electric Spark now requires 250 CMD and 150 ENE. Electric Spark Range is now 8 [+2 from Horse]. Cooldown is now 3 seconds. Overall scaling damage is increased by 100%. [SUM] Removed Ice. Drain Life Cast Range is now 5 tiles. Base Damage is highly increased. Overall scaling damage is increased by 50%. Chain Lightning's Cast Range is now 5 tiles. Lightning Shock Parchment now requires 740 ENE and 2nd quest (BS). Range is now 7 tiles. Aqua Beast Parchment now requires 1000 ENE and 800 AGI. Cast Range is now 5 tiles. Overall scaling damage is reduced by 20%. Note: You gain +1 tile on AoE Range via Enhancement Tree. Fire Beast Parchment now requires 1450 ENE. Cast Range is now 6 tiles. AoE Range is now 1 tile. Overall scaling damage is reduced by 20%. Note: You gain +1 tile on AoE Range via Enhancement Tree. Explosion Parchment now requires 280 ENE. Cast Range is now 4 tiles. AoE Range is now 2 tiles. Base Damage is increased. Skill specialization formula is now ENE/65. Overall scaling damage is increased by 60%. Requiem Parchment now requires 460 ENE. Cast Range is now 4 tiles. AoE Range is now 3 tiles. Base Damage is increased. Skill specialization formula is now ENE/90. Overall scaling damage is increased by 25%. Pollution Parchment now requires 820 ENE and 2nd quest (BS). Cast Range is now 3 tiles. AoE Range is now 4 tiles. Note: You gain +1 tile on Cast Range & +1 tile on AoE Range via Master Skill Tree. Death Scythe Parchment now requires 1240 ENE. AoE Range is now 3 tiles. Note: You gain +1 tile on AoE Range via Enhancement Tree. Berserker Parchment now requires 500 ENE and 2nd quest (BS). Darkness Parchment now requires 300 ENE, 200 AGI and 2nd quest (BS). Innovation Parchment now requires 480 AGI. Weakness Parchment now requires 630 ENE. Damage Reflection Parchment now requires 350 AGI and 250 ENE. [RF] Phoenix Shot's AoE Range is now 1 tile. Increase Health & Ignore Defense now requires 350 ENE and level is removed. Chain Drive Parchment now requires 280 VIT and level is removed. Cast Range is now 3 tiles. Overall scaling damage is reduced by 15%. Dragon Slasher Parchment now requires 840 VIT and level is removed. Spirit Hook Parchment now requires 1240 VIT. Cast Range is now 4 tiles. AoE Range is now 1 tile. Base Damage is highly reduced. Overall scaling damage is reduced by 15%. Note: You gain +1 tile on AoE Range via Enhancement Tree. Dragon Roar Parchment now requires 260 AGI and level is removed. AoE Range is now 4 tiles. AG cost is now 8. Base Damage is increased. Skill specialization formula is now AGI/3. Overall scaling damage is reduced by 20%. Note: You gain +1 tile on AoE Range via Enhancement Tree. Dark Side Parchment now requires 560 AGI and level is removed. Cast Range is now 4 tiles. AoE Range is now 5 tiles. Base Damage is highly increased. Skill specialization formula is now AGI/25. Overall scaling damage is reduced by 25%. Notes: You gain +1 tile on Cast Range & +1 tile on AoE Range via Master Skill Tree. You gain +1 tile on AoE Range via Enhancement Tree. Dark Phoenix Shot Parchment now requires 1080 AGI. Cast Range is now 6 tiles. AoE Range is now 1 tile. Base Damage is highly reduced. Overall scaling damage is reduced by 22%. [GL] Scroll of Harsh Strike now requires 200 STR. Base Damage is highly reduced. Skill specialization formula is now STR/40. Scroll of Spin Step now requires 230 AGI. Base Damage is reduced. Added skill specialization - formula is AGI/20. Scroll of Magic Pin now requires 520 STR. Base Damage is increased. Added skill specialization - formula is STR/30. Overall scaling damage is increased by 85%. Scroll of Breche now requires 585 AGI and level is removed. AoE Range is now 4 tiles. Base Damage is highly reduced. Added skill specialization - formula is AGI/35. Overall scaling damage is reduced by 10%. Note: You gain +1 tile on AoE Range via Master Skill Tree. Scroll of Shining Peak now requires 600 STR and 600 AGI and level is removed. Range is now 3 tiles. Base Damage is highly increased. Added skill specialization - formula is STR/60. Overall scaling damage is increased by 40%. Note: You gain +1 tile on Range via Enhancement Tree. Scroll of Wrath now requires 3rd quest (ML). [RW] Removed ES, Blast, Hellfire & Twister. Added Power Wave. Scroll of Runic Burst now requires 850 ENE and level is removed. Scroll of Magic Arrow now requires 315 ENE. Range is now 5 tiles. Base Damage slightly raised. Skill specialization formula is now ENE/40. Overall scaling damage is increased by 100%. Scroll of Lightning Storm now requires 1240 ENE. Cast Range is now 6 tiles. AoE Range is now 5 tiles. Note: You gain +1 tile on AoE Range via Enhancement Tree. Scroll of Haste now requires 400 AGI, 2nd quest (RSM) and level is removed. Scroll of Plasma Ball now requires 665 ENE. Base Damage slightly increased. Skill specialization formula is now ENE/35. Overall scaling damage is increased by 30%. [SL] Pierce Attack's Cast Range is now 5 tiles and AoE Range is now 1 tile. Note: You gain +1 tile on Cast Range & AoE Range via Enhancement Tree. Orb of Demolish & Orb of Detection now requires 350 ENE, 2nd quest (RS) and level is removed. Orb of Sword Inertia now requires 250 AGI and level is removed. Range is now 5 tiles. Base Damage is increased. Skill specialization formula is now AGI/55. Note: You gain +1 tile on Range via Master Skill Tree. Orb of Bat Flock now requires 515 AGI and level is removed. Range is now 5 tiles. The bats now does 40% of the initial damage per second. Skill specialization formula is now AGI/45. Pierce Attack Base Damage is reduced. Skill specialization formula is now AGI/70. Overall scaling damage is reduced by 12%. [GC] Orb of Death Ice now requires 215 ENE. It is now the 1st skill in GC's progression. Cast Range is now 4 tiles. AoE Range is now 2 tiles. Base Damage highly reduced. Note: You gain +1 tile on Cast Range via Master Skill Tree. Orb of Death Fire now requires 630 ENE and 2nd quest. Cast Range is now 4 tiles. AoE Range is now 3 tiles. Skill specialization formula is now ENE/50. Note: You gain +1 tile on Cast Range via Master Skill Tree. Orb of Fixed Fire now requires 560 AGI and 2nd quest (GB). Orb of Ice Break now requires 430 ENE and 2nd quest (GB). AoE Range is now 2 tiles. Overall scaling damage is increased by 85%. Note: You gain +1 tile on Cast Range via Master Skill Tree. Orb of Dark Plasma now requires 400 AGI and level is removed. Base Damage is increased. Skill specialization formula is now ENE/20. Overall scaling damage is increased by 50%. Orb of Ice Blast now requires 740 AGI and 850 ENE. AoE Range is now 4 tiles. Added skill specialization - formula is ENE/55. Overall scaling damage is increased by 15%. Note: You gain +1 tile on AoE Range via Enhancement Tree. Orb of Bursting Flare now requires 1450 ENE. Cast Range is now 5 tiles. AoE Range is now 2 tiles. Base Damage is increased. Added skill specialization - formula is ENE/40. Overall scaling damage is increased by 25%. Note: You gain +1 tile on Cast Range & AoE Range via Enhancement Tree. [KM] Law Book of Shining Bird now requires 225 ENE. Base Damage highly reduced. Skill specialization formula is now ENE/65. Overall scaling damage is reduced by 5%. Law Book of Reflection Barrier now requires 400 AGI and 2nd quest (LM). Law Book of Dragon Violent now requires 820 ENE. Cast Range is now 4 tiles. AoE Range is now 3 tiles. Base Damage highly reduced. Skill specialization formula is now ENE/85. Overall scaling damage is reduced by 60%. Notes: You gain +1 tile on Cast Range & AoE Range via Master Skill Tree. You gain +1 tile on AoE Range via Enhancement Tree. Law Book of Spear Storm now requires 1280 ENE. Base Damage slightly reduced. Skill specialization formula is now ENE/100. Overall scaling damage is reduced by 20%. [LEM] Removed Hellfire & Decay. Law Book of Marvel Burst now requires 310 ENE. Cast Range is now 5 tiles. AoE Range is now 3 tiles. Base Damage slightly reduced. Skill specialization formula is now ENE/35. ML Mastery Upgrade now increases Cast Range instead of AoE Range. Notes: You gain +1 tile on Cast Range via Master Skill Tree. You gain +1 tile on AoE Range via Enhancement Tree. Law Book of Unleash Marvel now requires 550 AGI. Skill specialization formula is now ENE/30. Overall scaling damage is increased by 10%. Law Book of Ultimate Force now requires 1220 ENE and Marvel Burst Mastery Lv 10+. Cast Range is now 6 tiles. AoE Range is now 5 tiles. Base Damage highly increased. Skill specialization formula is now ENE/40. Overall scaling damage is increased by 40%. Note: You gain +1 tile on AoE Range via Enhancement Tree. Orb of Blessing now requires 735 ENE and 2nd quest (WM). [IK] Added Uppercut as 1st available skill. Added Sword of Assassin & Falchion as weapons. Orb of Illusion Avatar now requires 350 ENE. Orb of Illusion Blade now requires 500 STR. Orb of Charge Slash now requires 250 AGI. Cast Range is now 3 tiles. Base Damage is reduced. Overall scaling damage is reduced by 8%. Note: You gain +1 tile on Cast Range via Master Skill Tree. Orb of Wind Glaive now requires 720 AGI and 2nd quest (MK). Skill specialization formula is now AGI/60. Overall scaling damage is increased by 5%. Orb of Blade Storm now requires 1280 AGI. AoE & Cast Range is now 5 tiles. The ML upgrade now increases both AoE Range & Cast Range. Base Damage is highly reduced. Skill specialization formula is now AGI/85. Overall scaling damage is reduced by 10%. Note: You gain +1 tile on Cast Range & AoE Range via Master Skill Tree. Good, fast, cheap - you can only pick 2! Link to comment Share on other sites More sharing options...
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