Administrators rDy Posted May 17, 2023 Administrators Share Posted May 17, 2023 Release date: 17.05.2023 at 15:10 - A small server restart will be needed. Note: Make sure to update the client via Launcher (PlayZenith.exe). Legend: [FIXED] - Something was fixed/resolved (that wasn't correctly working before OR was bugged/misconfigured/not working as expected). [ADDED] - Something was added into the game that previously wasn't there (new feature/system/item/command/event/etc.) [UPDATED] - Something was changed/improved/edited/updated (in most of cases if it is not something FIXED or something ADDED then it is UPDATED) [DOCUMENTED] - This is a PRE-TAG for any of the tags from above, and it means that the fix/addition/update was already UP before the patch but only now made public. Changelog: [UPDATED] Removed ADD from Shop T2 items and increased their level by +1 (so they are now +2 instead of +1). [UPDATED] All skills tooltips are now updated and in their final version. Note: In the close future we'll also add the drop places of the skills and their specialization formulas. [UPDATED] All skills obtained via ML now can no longer be used if you reset your master tree and don't add back the points to unlock them. [UPDATED] Earth Prison Strengthener - maximum level is now 15 and it requires 15 points. [UPDATED] Blood Storm Strengthener - maximum level is now 15 and it requires 15 points. [FIXED] [BK] Strong Belief - previously not working at all, now it works but in a different way: Increase base Defense by 50%. Disable Death Stab & Fire Blow skills. Enable Solid Protection skill. Note: Ignore the attack power showing as reduced in the character panel (c), it is actually the same, only visually reduced there. [UPDATED] [BK] You can no longer have the Strong Belief buff active if you don't have a Shield equipped. [UPDATED] [BK] You can no longer have the Sword Fury buff active if you have a Shield equipped. [UPDATED] [BK] Sword Blow now requires Lv. 10+ Solid Protection Mastery (instead of Death Stab Mastery). [UPDATED] [BK] Death Stab Strengthener - removed cast range increase. [UPDATED] [BK] Death Stab Mastery - maximum level is now 15, it requires 15 points and now also increases cast range by 1 tile. [UPDATED] [BK] Destruction Mastery - maximum level is now 15 and it requires 15 points. [UPDATED] [SM] Decay's AoE range is now 2 tiles. [UPDATED] [SM] Ice Storm's AoE range is now 3 tiles. [UPDATED] [ELF] Focus Shot now requires Lv. 10+ Penetration Strengthener (instead of Triple Shot Mastery). [UPDATED] [ELF] Poison Arrow Strengthener - maximum level is now 15 and it requires 15 points. [UPDATED] [ELF] Holy Bolt Strengthener - maximum level is now 15 and it requires 15 points. [UPDATED] [MG] You can no longer have the Spiral Charge buff if you don't have a two-handed sword equipped. [UPDATED] [MG] You can no longer have the Crusher Charge buff if you don't have at least 1 one-handed sword equipped. [UPDATED] [MG] Fire Slash Strengthener - maximum level is now 15 and it requires 15 points. [UPDATED] [MG] Havok Spear now requires Lv. 10+ Gigantic Storm Strengthener (instead of Blast Strengthener). [UPDATED] [MG] Meteor Slap now requires Lv 10+ Flame Strengthener (instead of Blast Strengthener). [UPDATED] [MG] Chaos Blade, Fire Blood & Ice Blood now requires Lv 10+ Fire Slash Mastery (instead of Fire Slash Strengthener). [UPDATED] [DL] Fire Scream Mastery - maximum level is now 15 and it requires 15 points. [UPDATED] [SUM] Berserker Mastery - maximum level is now 20 and it requires 20 points. [UPDATED] [SUM] Darkness Mastery - it now requires 20 points. [UPDATED] [SUM] Pollution Mastery - maximum level is now 15 and it requires 15 points. [UPDATED] [RF] Dark Side Mastery - maximum level is now 15 and it requires 15 points. [UPDATED] [RF] Dark Phoenix Shot now requires Lv. 10+ Dark Side Mastery (instead of Dark Side Strengthener). [UPDATED] [GL] Spin Step Mastery - maximum level is now 15 and it requires 15 points. [UPDATED] [RW] Lightning Storm now requires Lv. 10+ Magic Arrow Mastery (instead of Plasma Ball Mastery). [UPDATED] [RW] Plasma Ball Mastery - maximum level is now 15, it requires 15 points and it now reduces the cooldown by 0.5 seconds (travelling distance was bugged). [UPDATED] [RW] Magic Arrow Mastery - maximum level is now 15 and it requires 15 points. [UPDATED] [SL] Pierce Attack's Cast Range is now 4 tiles. [UPDATED] [SL] Pierce Attack now requires Lv. 10+ Sword Inertia Mastery (instead of Bat Flock Mastery). [UPDATED] [SL] Detection Strengthener - maximum level is now 15 and it requires 15 points. [UPDATED] [GC] Ice Break Mastery - maximum level is now 15 and it requires 15 points. [UPDATED] [GC] Death Fire Mastery - maximum level is now 15 and it requires 15 points. [UPDATED] [KM] Shining Bird's Cast Range is now 5 tiles (it doesn't attack a targeted character from more than 5 tiles), but you can still attack from 6 tiles after skill upgrade if you target the ground. [FIXED] [IK] Blade Storm Strengthener not increasing the skill damage. [UPDATED] [IK] Blade Storm now requires Lv. 10+ Charge Slash Mastery (insteaed of Wind Glaive Mastery). Enhancement Tree changes: [UPDATED] The attack speed enhancement on all skills now increases the speed by +2 per level instead of +1 per level. [UPDATED] Shining Peak, Ultimate Force, Bat Flock & Pierce Attack enhancement now have a higher value on upgrades, similar to rest of skills. [UPDATED] [Debuffs] Characters now auto-purge themselves if they get affected by the Venomous Circle debuff(s) or by the Bloody Circle debuff(s). [UPDATED] [Debuffs] Circle AoE Range Enhancements now require 15 points instead of 10 and increases the AoE range by 1 tile. [UPDATED] [Debuffs] If characters are involved into PvP combat, the Enhancement Tree Skills (Bloodying Hit, Frozen Killer & Poison Storm) are disabled. [FIXED] [BK] Solid Protection Enhancement not working to add points into it. [UPDATED] [BK] Removed Solid Protection - Shield Enhancement (not working). [UPDATED] [BK] Destruction - Attack Speed Enhancement replaced with Cast Range Enhancement (No amount of Attack Speed changes the speed of Destruction). [UPDATED] [BK] Destruction - Hits per Cast Enhancement replaced with Splash Damage Enhancement (Hits per Cast not working). [UPDATED] [SM] Meteor Storm - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [UPDATED] [SM] Evil Spirit - Hits per Cast Enhancement replaced with AoE Range Enhancement (and increase by +2 tiles, Hits per Cast not working). [UPDATED] [ELF] Removed Healing Enhancement & Bless Enhancement. You can now progress that tree as well. [UPDATED] [ELF] Raining Arrow - Maximum Targets Enhancement replaced with AoE Range Enhancement (Max. Targets not working). [UPDATED] [ELF] Triple Shot - Hits per Cast Enhancement removed & switched place with Splash Damage Enhancement (Hits per Cast not working). [UPDATED] [MG] Havok Spear - Maximum Targets Enhancement replaced with AoE Range Enhancement (Max. Targets not working). [UPDATED] [MG] Evil Spirit - Hits per Cast Enhancement replaced with AoE Range Enhancement (and increase by +2 tiles, Hits per Cast not working). [UPDATED] [MG] Fire Slash - Hits per Cast Enhancement replaced with Cast Range Enhancement (Hits per Cast not working). [UPDATED] [SUM] Death Scythe - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [UPDATED] [SUM] Lightning Shock - Maximum Targets Enhancement replaced with Splash Damage Enhancement (Max. Targets not working). [UPDATED] [RF] Dark Side - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [FIXED] [GL] Shining Peak - Attack Speed Enhancement having incorrect values on upgrades. [UPDATED] [GL] Breche - Maximum Targets Enhancement replaced with Cooldown Removal Enhancement (Max. Targets not working). [UPDATED] [RW] Plasma Ball - Maximum Targets Enhancement replaced with Splash Damage Enhancement (Max. Targets not working). [UPDATED] [SL] Bat Flock - Cast Range Enhancement replaced with Hits per Cast Enhancement (Bat Flock doesn't do damage in any range higher than 5). [UPDATED] [SL] Bat Flock - AoE Range Enhancement replaced with Attack Speed Enhancement (AoE Range can't be increased). [UPDATED] [SL] Bat Flock - Maximum Targets Enhancement replaced with Splash Damage Enhancement (Max. Targets not working). [UPDATED] [SL] Pierce Attack - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [UPDATED] [SL] Sword Inertia - Maximum Targets Enhancement replaced with AoE Range Enhancement (Max. Targets not working). [FIXED] [GC] Ice Blast - Cooldown Removal Enhancement. [FIXED] [GC] Ice Blast - Attack Speed Enhancement now requiring 1 point instead of 10 and increasing attack speed on each level up to 10 (like rest of chars). [UPDATED] [GC] Dark Plasma - Maximum Targets Enhancement replaced with Splash Damage Enhancement (Max. Targets not working). [UPDATED] [GC] Dark Plasma - AoE Range Enhancement replaced with Cast Range Enhancement (AoE Range not working). [FIXED] [KM] Spear Storm Enhancement - initial upgrade value showing higher than it is. [FIXED] [KM] Spear Storm - Skill Damage Enhancement having wrong values after the initial upgrade. [FIXED] [KM] Shining Bird - Skill Damage Enhancement having wrong values after the initial upgrade. [UPDATED] [KM] Spear Storm - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [UPDATED] [KM] Dragon Violent - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [UPDATED] [KM] Shining Bird - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [FIXED] [LEM] Unleash Marvel - AoE Range Enhancement now correctly requiring 10 points instead of 1 and AoE being correctly increased. [UPDATED] [LEM] Ultimate Force - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [UPDATED] [LEM] Marvel Burst - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [UPDATED] [IK] Blade Storm - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [UPDATED] [IK] Charge Slash - Maximum Targets Enhancement replaced with Attack Speed Enhancement (Max. Targets not working). [UPDATED] [IK] Charge Slash - AoE Range Enhancement replaced with Cast Range Enhancement. [UPDATED] [IK] Wind Glaive - Maximum Targets Enhancement replaced with Cast Range Enhancement (Max. Targets not working). Current known bugs related to Enhancement Tree: [ELF] Greater Elemental Damage Enhancement - not increasing elemental damage. [ELF] Greater Elemental Defense Enhancement - not increasing elemental defense. [Debuff] Bloodying Hit AoE Enhancement not working. [Debuff] Bloodying Hit Infection Effect not working. [Debuff] Poison Storm AoE Enhancement not working. [Debuff] Frozen Killer Infection Effect not working. Outside of these things, Enhancement Tree should be fully functional now. Good, fast, cheap - you can only pick 2! Link to comment Share on other sites More sharing options...
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