MU-Team PressPlay Posted July 14, 2023 MU-Team Share Posted July 14, 2023 (edited) Slayer Lore The Slayers are descendants of the ancient knights who were known as the "Abyss Knights." These Abyss Knights were renowned warriors who were charged with the duty of protecting the continent of Mu from evil forces. They dedicated their lives to battling darkness and preserving peace. Over time, the power of the Abyss Knights became tainted by darkness, and they eventually fell to corruption. However, a group of knights managed to resist the corrupting influence and remained loyal to their cause. These noble knights were known as the "Berserkers." The Berserkers were determined to cleanse their tainted lineage and rid the world of evil. They ventured into the abyss and engaged in fierce battles against the demonic forces within. Through their unwavering determination and exceptional combat skills, they emerged victorious and purified their bloodline. These purified knights became the Slayers, inheriting the power and legacy of their Abyss Knight ancestors. They embodied the essence of valor, strength, and righteousness. The Slayers swore to protect the continent of Mu and its inhabitants from any threat that might arise. Equipped with their mighty weapons, Slayers embarked on a lifelong journey, battling demons, monsters, and other malicious entities that sought to plunge the world into chaos. They honed their combat skills to perfection, becoming masters of close-quarters combat. The Slayers' combat style focuses on brute force and swift strikes, allowing them to deal devastating damage to their enemies. They possess an innate ability to tap into their inner energy, unleashing powerful combo attacks that can annihilate their foes. They can withstand formidable attacks and protect their comrades, earning a reputation as dependable protectors on the battlefield. Throughout their adventures, Slayers uncover ancient artifacts and forgotten knowledge that further augment their powers. They delve into dungeons, conquer challenging quests, and participate in epic battles to prove their worth and earn their place as legendary heroes of Mu. I. Slayer Mechanics and Playstyle Combat Style Slayers excel in close-quarters combat, relying on their exceptional physical strength and skill with various weapons. They can effectively wield swords, axes, and other melee weapons to deal devastating damage to enemies. Skills and Abilities The Slayer class has a wide array of skills and abilities that enhance their offensive capabilities. Active skills include powerful attacks, AoE abilities, and close-range skills. Buff skills enhance the Slayer's attributes, such as ignoring defense. Skills and Specializations Slayers have a range of skills and abilities that enhance their combat effectiveness. These skills include both offensive attacks and gap-closing maneuvers like Rush providing mobility, allowing Slayers to adapt to different situations and playstyles. High Physical Damage Slayers have access to powerful melee attacks, allowing them to deal significant damage to enemies in close combat. Playstyle The Slayer class is well-suited for players who enjoy close-quarters combat and dealing heavy damage. Players should focus on balancing offensive capabilities with survivability through gear and good positioning. Good positioning and timing are crucial when engaging in battles Party Support While Slayers excel in melee combat, they also have skills that benefit their party members. They can provide buffs and support effects to enhance the performance of their allies with skills like Demolish, making them valuable team players in group content such as party dungeons and raids. II. Slayer Evolutions & Quests Evolution Requirements Quest NPC Quest Slayer Character Level 1 N/A N/A Royal Slayer Character level 150 or Higher Sebina the Priest Devias [183.32] [Part 1] " Secure the Scroll of the Emperor " [Part 2] " The Three Treasures of MU " Master Slayer [For the 1st and 2nd Parts of the Quest] 2nd Quest Completed Character level 380 or higher [For the 3rd Part of the Quest] Character level 400 Apostle Devin Cywolf [228.49] [Part 1] " Prove your Strength " [Part 2] " Infiltrate the Barracks of Balgass " [Part 3] " Intro to the Realm of Darkness " Slaughterer Character Level 800 Cent Lorencia [131.147] [Part 1] " Qualification test " [Part 2] " New Battle I " [Part 3] " New Battle II " III. Character Formulas STAT FORMULA Health 80 + (Level * 1.3) + (VIT * 2.4) Shield Defense ((STR + AGI + ENE) * 2) + ((VIT * 5) * (Level / 200)) + (Level * 12) + (DEF * 2) Ability Gauge 200 + (STR * 0.3) + (AGI * 0.2) Mana 350 + (Level * 1) + (ENE * 2) Minimum Attack Power (STR / 6) + (AGI / 10) Maximum Attack Power (STR / 4.5) + (AGI / 8.5) Attack Speed AGI / 23 Defense AGI / 6 PvM Attack Rate (Level * 3) + (AGI / 2) + (STR * 1.5) PvP Attack Rate (Level * 4) + (AGI * 2) + (STR * 4) PvM Defense Rate 300 (standard value) PvP Defense Rate (Level * 1.5) + (VIT * 1.6) + (AGI * 0.6) Minimum Elemental Damage (STR / 22) + (AGI / 24) Maximum Elemental Damage (STR / 17) + (AGI / 19) Elemental Defense 0 (standard value) Elemental Attack Rate (Level * 3) Elemental Defense Rate (Level / 2) IV. Character Specializations 0% bonus base Defense under 1500 AGI 7% bonus base Defense between 1500 and 2000 AGI 15% bonus base Defense over 2000 AGI 0% bonus base Attack Power under 800 STR 7% bonus base Attack Power between 800 and 1300 STR 15% bonus base Attack Power over 1300 STR V. Wings Level Class/Requirements Wings 1 Slayer " Small Wings of Satan " 150 Slayer " Wings of Satan " 250 Royal Slayer " Wings of Dragon " 500 Master Slayer " Wings of Silence " 1000 Slaughterer " Wings of Condemnation " VI. Custom Changes & Balancing [UPDATED] Removed Rageful Blow as part of the SL skills (from ML as well). [UPDATED] Bat Flock: Now requires 815 AGI (from 515 AGI) Now the bats do 35% damage per second (from 40%). [UPDATED] Sword Inertia now requires 510 AGI (from 250 AGI). [UPDATED] Detection now requires 250 ENE & 1000 AGI (from 350 ENE). [UPDATED] Pierce Attack Cast Range is now 5 (from 4). [UPDATED] Demolish: Now requires 250 ENE (from 350 ENE). [UPDATED] [Master Tree] "Twisting Slash Strengthener" [SL only] buffed from 9 ~ 53 ~ 72 (level 1 / 10 / 20) to 20 ~ 113 ~ 153 (level 1 / 10 / 20). [UPDATED] [Master Tree] "Demolish Strengthener" buffed from -12s to -15s. [UPDATED] [Master Tree] "Demolish Mastery" nerfed from 23 ~ 112 ~ 150 (level 1 / 10 / 20) to 6 ~ 29 ~ 39 (level 1 / 10 / 20). [UPDATED] [Master Tree] "Bat Flock Mastery" nerfed from + 10s to + 3s. [UPDATED] [Enhancement Tree] Removed "AoE Range Enhancement", "Cast Range Enhancement" & "Hits per Cast Enhancement" of Pierce Attack. [UPDATED] [Enhancement Tree] "Skill Damage Enhancement" of Pierce Attack now requires 20 Points and the increase is now 600 (as a special increase). [UPDATED] [Enhancement Tree] Removed "Splash Damage Enhancement" & "Hits per Cast Enhancement" of Bat Flock. [UPDATED] [Enhancement Tree] Replaced "AoE Range Enhancement" of Sword Inertia with "Attack Speed Enhancement". Edited Monday at 02:00 AM by rDy Updated with official launch information Link to comment Share on other sites More sharing options...
Recommended Posts