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[Character] Rage Fighter


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Rage Fighter

RF copy.jpg
Lore

       The origins of the Rage Fighters can be traced back to a remote village in the Land of Mu. Within this village, there was a sacred martial arts academy where warriors dedicated their lives to honing their combat skills. The most talented and dedicated warriors among them were chosen to become Rage Fighters.
    What sets Rage Fighters apart from other classes is their ability to harness the power of their spirits. Through intense training and discipline, they learn to tap into their inner strength, unleashing a force known as the "Dark Side."
    The Dark Side is a manifestation of the Rage Fighter's spiritual power. It grants them enhanced physical abilities, agility, and combat skills. The Dark Side is fueled by the fighter's intense emotions, particularly anger and determination. The Rage Fighters use their anger to channel the Dark Side, allowing them to unleash devastating attacks upon their enemies.
    One of the distinctive features of the Rage Fighter class is their proficiency in dual-wielding weapons. They can wield two weapons simultaneously, allowing for a rapid barrage of strikes and intricate combat techniques. This dual-wielding style combined with their mastery of martial arts makes them formidable opponents in battle.
    Rage Fighters see themselves as the protectors of the world against the forces of darkness. They are driven by a sense of justice and a desire to maintain balance and order. They stand on the frontlines, facing off against evil creatures and formidable enemies, ensuring the safety of the
NewSquad content.
    As they progress in their journey, Rage Fighters can undergo a spiritual transformation known as "Fist Stigma." This transformation unlocks even greater powers, amplifying their combat abilities and granting them access to new devastating skills. The Fist Stigma allows them to tap into an even deeper connection with their inner spirit, empowering them to overcome formidable adversaries.

   I. Rage Fighter Mechanics and Playstyle

  • Dual Wielding
    • The Rage Fighter is a dual-wielding class, capable of equipping two one-handed weapons simultaneously. This allows them to deliver fast and devastating attacks, combining the power of both weapons for increased damage output.
  • AoE Skills
    • The Rage Fighter possesses a range of AoE skills like Dark Side that allow them to deal damage to multiple enemies simultaneously. These skills are particularly useful in crowd control situations and when facing groups of enemies.
  • PvP Capabilities
    • The Rage Fighter excels in PvP combat due to its high burst damage and quick attack speed. They can unleash devastating assaults on opponents, making them feared adversaries in PvP battles.
  • Support Abilities
    • While primarily an offensive class, the Rage Fighter also has some supportive abilities. They can utilize buffs to enhance their combat abilities or provide beneficial effects to their party members, contributing to the overall success of a group.
  • Overall, the Rage Fighter offers a fast-paced and dynamic gameplay experience. Their mastery of martial arts, and dual-wielding capabilities,  make them a formidable force on the battlefield, capable of dealing heavy damage and adapting to various combat situations.

II. Rage Fighter Evolutions & Quests

Evolution Requirements Quest NPC Quest
Rage Fighter Character Level 1 N/A N/A
Rage Fighter N/A N/A N/A
Fist Master

[For the 1st and 2nd Parts of the Quest]
2nd Quest Completed
Character level 380 or higher
[For the 3rd Part of the Quest]
Character level 400

Apostle Devin
Cywolf [228.49]
[Part 1] " Prove your Strength "
[Part 2] " Infiltrate the Barracks of Balgass "
[Part 3] " Intro to the Realm of Darkness "
Fist Blazer Character Level 800 Cent
Lorencia [131.147]

[Part 1] " Qualification test "
[Part 2] " New Battle I "
[Part 3] " New Battle II "

III. Character Formulas
STAT FORMULA
Health 80 + (Level * 1.4) + (VI* 1.1)
Shield Defense ((STR AGI ENE) * 2) + ((VIT * 3) * (Level / 200)) + (Level * 12) + (DEF * 2)
Ability Gauge 200 + (STR * 0.4)
Mana 350 + (Level * 0.8) + (ENE * 2)
Minimum Attack Power (STR / 6) + (VIT / 10)
Maximum Attack Power (STR / 4) + (VIT / 7)
Attack Speed AGI / 25
Defense AGI / 5
PvM Attack Rate (Level * 3) + (AGI / 2) + (STR * 1.5) + (VIT / 2)
PvP Attack Rate (Level * 4) + (AGI * 1) + (STR * 3) + (VIT * 2)
PvM Defense Rate 300 (standard value)
PvP Defense Rate (Level * 2) + (AGI * 0.6) + (VIT * 0.4)
Minimum Elemental Damage (STR / 16) + (VIT / 28) + (AGI / 28)
Maximum Elemental Damage (STR / 12) + (VIT / 23)(AGI / 23)
Elemental Defense 0 (standard value)
Elemental Attack Rate (Level * 3)
Elemental Defense Rate (Level / 2)

III. Character Specializations

0% bonus base Defense under 1500 AGI
7% bonus base Defense between 1500 and 2000 AGI
15% bonus base Defense over 2000 AGI
0% bonus base Attack Power under 800 STR
7% bonus base Attack Power between 800 and 1300 STR
15% bonus base Attack Power over 1300 STR

V. Wings

Level Class/Requirements Wings
1 Rage Fighter " Small Cape of Fighter "
150 Rage Fighter " White Cloak "
250 Rage Fighter " Cape of Fighter "
500 Fist Master " Cape of Overrule "
1000 Fist Blazer " Cloak of Judgement "

VI. Custom Changes & Balancing

  • [UPDATED] Reworked RF so it now have only 2 builds (VIT & AGI).
  • [UPDATED] Chain Drive is now a Tier 2 skill (from Tier 1) and now requires 490 VIT (from 280 VIT).
  • [UPDATED] Dark Side now requires 760 AGI (from 560 AGI).
  • [UPDATED] Dragon Roar now requires 345 AGI (from 260 AGI).
  • [UPDATED] Ignore Defense now requires 250 ENE & 800 VIT (from 350 ENE).
  • [UPDATED] Dragon Slasher now requires 700 VIT & 180 ENE (from 840 VIT).
  • [UPDATED] Spirit Hook AoE Range is now 3 (from 1).
  • [UPDATED] Dark Phoenix Shot Cast Range is now 3 (from 6).
  • [UPDATED] Blood Howling:
    • Cooldown reduced from 120 seconds to 90 seconds.
    • DMG Formula buffed from (STR/3) to (STR*2)+(VIT*1).
  • [UPDATED] Increase Health:
    • Now requires 250 ENE & 500 AGI (from 350 ENE).
  • [UPDATED] Removed Increase Block from game (including ML).
  • [UPDATED] Reduced the Attack Power of Sacred Glove from 39~51 to 20~32.
  • [UPDATED] Reduced the Attack Power of Holy Storm Claws from 85~97 to 70~82.
  • [UPDATED] Reduced the STR & AGI required to equip Pantera Claws & Devast Claws.
  • [UPDATED] Reduced the VIT required to equip Sacred Fire, Storm Zahard & Piercing Grove set items.
  • [UPDATED] Replaced the Beast Uppercut weapon skill of Holy Storm Claws with the Killing Blow weapon skill.
  • [UPDATED] Replaced the Killing Blow weapon skill of Piercing Blade Glove with the Beast Uppercut weapon skill.
  • [UPDATED] Removed the Phoenix Shot skill (weapon skill replaced with Beast Uppercut).
  • [UPDATED] [Master Tree] "Chain Drive Strengthener" buffed from 5 ~ 32 ~ 45 (level 1 / 10 / 20) to 17 ~ 96 ~ 137 (level 1 / 10 / 20).
  • [UPDATED] [Master Tree] "Dark Side Strengthener" buffed from 5 ~ 32 ~ 45 (level 1 / 10 / 20) to 28 ~ 160 ~ 216 (level 1 / 10 / 20).
  • [UPDATED] [Master Tree] "Glove Strengthener" nerfed from 18 ~ 107 ~ 244 (level 1 / 10 / 20) to 5 ~ 32 ~ 45 (level 1 / 10 / 20) - same as other one-hand weapons increases.
  • [UPDATED] [Master Tree] "Increase Health Strengthener" nerfed from 11 ~ 66 ~ 89 (level 1 / 10 / 20) to 7 ~ 41 ~ 55 (level 1 / 10 / 20).
  • [ADDED] [Enhancement Tree] A new Enhancement & its page - Chain Drive Enhancement:
    • "Chain Drive Enhancement" -> "Weapon Damage Enhancement" -> "Additional Hit per Cast" -> "Cast Range Enhancement (+1)" -> "Hits per Cast Enhancement (+2)".
  • [UPDATED] [Enhancement Tree] Removed "Attack Speed Enhancement" & "Hits per Cast Enhancement" of Spirit Hook.
  • [UPDATED] [Enhancement Tree] "Skill Damage Enhancement" of Spirit Hook now requires 20 Points and the increase is now 600 (as a special increase).
  • [UPDATED] [Enhancement Tree] Replaced "AoE Range Enhancement" of Dark Side with "Splash Damage Enhancement".
  • [UPDATED] [Enhancement Tree] Replaced "Hits per Cast Enhancement" of Dragon Roar with "Cooldown Removal Enhancement".
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