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Patch OBT 7.7.0 - 28.10.2023


rDy

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Release date: 28.10.2023 at 19:30 - Small Maintenance needed (ETA 5~20m) as well as manual rejoin of the game.

Note: You will need to update your game via Launcher (PlayZenith.exe) - Restart the Launcher to do the update (if you have it open).

Legend:
[FIXED] - Something was fixed/resolved (that wasn't correctly working before OR was bugged/misconfigured/not working as expected).
[ADDED] - Something was added into the game that previously wasn't there (new feature/system/item/command/event/etc.)
[UPDATED] - Something was changed/improved/edited/updated (in most cases if it is not something FIXED or something ADDED then it is UPDATED)
[DOCUMENTED] - This is a PRE-TAG for any of the tags from above, and it means that the fix/addition/update was already UP before the patch but only now made public.

Changelog:

  • [DOCUMENTED] [FIXED] Not getting Majestic EXP starting from Nixies monsters (DS included).
  • [DOCUMENTED] [FIXED]Website "warp" function not counting the Master Level when checking for the move level, preventing usage on level 400+ maps.
  • [DOCUMENTED] [UPDATED] Removed the buff usage restriction during CS on Events Server maps outside of Valley.
  • [UPDATED] You can now freely PK on the entire Silvester location while he is alive, instead of only in its 12x12 range.
  • [UPDATED] You can now freely PK on the entire Core Magriffy location while he is alive, instead of only in its 12x12 range.
  • [UPDATED] Bloody Witch Queen's Push is now 4 tiles, the same for all classes (previously some classes were pushed 10 tiles, others 2).
  • [UPDATED] Selupan's Push is now 4 tiles and the same for all classes (previously some classes were pushed 10 tiles, others 2).
  • [UPDATED] Lord Silvester's Push is now 4 tiles and the same for all classes (previously some classes were pushed 5 tiles, others 2).
  • [UPDATED] Core Magriffy's Push is now 4 tiles, the same for all classes (previously some classes were pushed 5 tiles, others 2).
  • [UPDATED] Improved Fruits tooltips and corrected them to state that only 1 point is added per fruit.
  • [FIXED] BK's Greater Fortitude getting stuck in a spam loop while using Helper in some cases.
  • [FIXED] The Dark portal from Swamp of Dark triggering Anomalous Movement detections when passing it.
  • [FIXED] Bahamut of Abyss has wrong stats.
  • [UPDATED] Socket Upgrade Notes & Reset Fruits can now be dropped from inventory.
  • [UPDATED] Fruits Bonus is now given if you reach at least 100 Fruit Points.
  • [UPDATED] TOCAs can now be stacked up to 50.
  • [UPDATED] Reduced the speed of Durability loss on items by 33%.
  • [UPDATED] Teleport can now be used on Dungeon.
  • [UPDATED] Medusa tweaks:
    • Added Sapi Queens kill counter.
    • Gorgon's Gaze cooldown was reduced from 60 seconds to 30 seconds.
    • Ramp-Up can now reach a maximum value of 60% instead of 39%.
    • Ramp-Up is now increased by 4% every 45 seconds.
  • [FIXED] Sphere Upgrade Rune not giving Zen equal to the number of Runes stack on sale.
  • [UPDATED] Global messages improvements:
    • Adjusted their position to better match the screen and to avoid getting overwritten with the post messages.
    • Increased the maximum lines showed from 6 to 8.
    • Increased the maximum number of characters that can be shown on a single line.
    • Now the messages are rendered from the bottom screen to the upper screen and are staying way longer on screen than the previous 10 seconds.
  • [UPDATED] Adjusted /invasion texts to better use the newly created space on global.
  • [UPDATED] Party EXP gap is now 200 levels instead of 100 levels.
  • [UPDATED] Reduced the Zen penalty for maps starting with Ferea as follows:
    • For every 1 level after the first 20 levels difference, you lose 0.125% zen from the Base Zen (previously it was 0.25% per level difference).
      • Note: The maximum Zen penalty is still 50%.
  • [UPDATED] Core Magriffy HP & DMG buffed.
  • [UPDATED] Lord Silvester improvements:
    • Added mini-map marks for all 6 gates of Lord Silvester in order to make communication easier.
    • Highly increased the damage of the monsters spawned by Lord Silvester.
    • Removed static flame traps from the map.
    • Reduced trigger & AoE range of flame traps from 3x3 to 2x2.
    • Highly increased flame trap damage.
    • Added a new mechanic to Lord Silvester - Burn Em' All:
      • Every 30 seconds Lord Silvester will spawn 10 Flame Traps in its 9x9 range.
    • Added a new mechanic to Lord Silvester - Flame Keeper:
      • Every 2 minutes, 2 random Gates to Silvester (from the total of 6 gates) will open for 45 seconds. While they are open, any character can pass them without needing an SM to use "Teleport Ally".
  • [UPDATED] Improved Socket System:
    • Reduced the maximum level of seeds from 10 to 5.
    • Late NS Box can now drop Level 3 DD/REF/HP Seeds.
    • Removed Socket Upgrade Note as a separate drop from Elite Monsters and added it to Box of Sockets.
    • Box of Sockets now has a 12% chance to drop 1x random Seed, 8% chance to drop 1x Socket Upgrade Note, and 80% chance to drop 1x Socket Tier 1 Item.
    • All weapons seeds have been removed (and are automatically replaced with the available seeds pool in case of mixes).
    • Some seeds have been removed, and some have been added back, the official seeds pool is the following:
      • Defense Increase (Water)
      • Damage Reduction (Water)
      • Damage Reflection (Water)
      • Maximum HP Increase (Wind)
      • Automatic HP Recovery (Wind)
      • Maximum Mana Increase (Wind)
      • Automatic Mana Recovery (Wind)
      • Maximum AG Increase (Wind)
      • Automatic AG Recovery (Wind)
      • Strength Increase (Earth)
      • Agility Increase (Earth)
      • Vitality Increase (Earth)
      • Energy Increase (Earth)
    • Reworked all Seeds options to match the new progression, based on the following pattern:
      • Level 1 Seeds are just slightly lower than their exc. options counterpart.
      • Level 2 & Level 3 have bigger increases and gets better than exc.
      • Levels 4 & 5 have lower increases and are mostly for min-max.
      • New options for Seeds [Level 1/2/3/4/5]:
        • Damage Decrease: 3%, 5%, 7%, 8%, 9%.
        • Reflect Damage: 4%, 6%, 8%, 9%, 10%.
        • Defense Increase: 20, 45, 70, 82, 94. 
        • Automatic HP Recovery: 35, 55, 75, 85, 95.
        • Maximum HP Increase: 80, 120, 160, 180, 200.
        • Maximum Mana Increase: 300, 500, 700, 800, 900.
        • Automatic Mana Recovery: 60, 90, 120, 135, 150.
        • Maximum AG Increase: 50, 75, 100, 112, 124.
        • Automatic AG Recovery: 2, 4, 6, 7, 8.
        • Strength Increase: 8, 16, 24, 28, 32.
        • Agility Increase: 8, 16, 24, 28, 32.
        • Vitality Increase: 8, 16, 24, 28, 32.
        • Energy Increase: 8, 16, 24, 28, 32.
  • [UPDATED] Maximum DD is now 60%.
  • [UPDATED] Maximum REF is now 65%.
  • [FIXED] Socket Necklaces to allow set-items seeds to work correctly.
  • [UPDATED] Blessed Weapons now require level 750 instead of 800.
  • [UPDATED] Socket Tier 2 Items now require level 800 instead of 700.
  • [UPDATED] Socket Necklace Tier 1 now requires level 700 instead of 850.
  • [UPDATED] Socket Necklace Tier 2 now requires level 950 instead of 1150.
  • [UPDATED] Spider Artifacts now require level 850 instead of 800.
  • [UPDATED] Elite Monsters tweaks:
    • Removed Elites from Nixies Lake.
    • Added 4x Elites in Swamp of Dark.
    • Added 3x Elites in Atlans Abyss 1.
    • Added 3x Elites in Atlans Abyss 2.
    • Added 3x Elites in Atlans Abyss 3.
    • Elites are now split into 2 Tiers (with different reward tables and difficulties) as follows:
      • Tier 1 Elites: Swamp of Peace, Debenter, Uruk Mountain, Ferea, Nars, Old Kethothum.
      • Tier 2 Elites: Deep Dungeon 1,3,5, Swamp of Dark, Atlans Abyss 1,2,3.
    • New Reward tables:
      • Tier 1 Elites: 58% chance for 1x Box of Sockets - 15% chance for 1x Fragment of Radiance (1-4) - 5.5% chance for Darkangel Soul -5.5% chance for Holyangel Soul - 2% chance for Darkangel Anvil - 2% chance for Holyangel Anvil - 4% chance for 1x Earring Tier 1 [Left] - 4% chance for 1x Earring Tier 1 [Right] - 4% chance for 1x Socket Necklace Tier 1
        • + 5x Mithril / 10x Elemental Rune / 4x Gemstone / 1x TOCA / 1x Elemental TOCA / 1x Elemental TOL
        • + 40% chance for an extra drop as 25% chance for 1x Steel of Heaven - 10% chance for 1x Mastery Skill Box - 3% chance for 1x Early NS Box - 2% chance for 1x Mid NS Box.
      • Tier 2 Elites: 53% chance for 1x Box of Sockets - 10% chance for 1x Spider Artifact Fragment - 7% chance for 1x Garuda Flame - 5.5% chance for Awakening Soul - 5.5% chance for Frost Soul - 2% chance for Soul Anvil - 2% chance for Frost Anvil - 4% chance for 1x Forefathers Casting Mold - 4% chance for 1x Glory Casting Mold - 4% chance for 1x Socket Necklace Tier 2 - 3% chance for 1x Seal of Ghost Horse
        • + 15x Creation / 10x Gemstone / 1x TOCA / 1x Elemental TOCA / 1x Fragment of Resurrection / 3x Guardian Upgrade Stone / 1x Elite Guardian Upgrade Stone
        • + 55% chance for an extra drop as 25% chance for 1x Box of Ancients - 25% chance for 3x Golden Sentence - 5% chance for 1x Mid NS Box.

Good, fast, cheap - you can only pick 2!

 

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